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The SeeD Exam
Final Fantasy VIII Remastered

The SeeD Exam

Learn how to start the SeeD Exam in Final Fantasy VIII Remastered and complete the Dollet Mission, including boss strategies and avoiding score penalties.

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Learn how to start the SeeD Exam in Final Fantasy VIII Remastered and complete the Dollet Mission, including boss strategies and avoiding score penalties.

Walkthrough
  1. 1
    Head to Balamb Garden and proceed to the Dormitory.
  2. 2
    Change clothes when prompted and Rest using the bed if your HP (Hit Points) are low.
  3. 3
    Warning: Do NOT speak to anyone unless instructed, as this will reduce your exam score.
  4. 4
    Return to the main hall for a scene (forced scenes do not count as talking).
  5. 5
    Without speaking to Quistis or Cid, drive the car to Balamb Town.
  6. 6
    When the car stops at the harbor, board the submarine without speaking to anyone.
  7. 7
    On the submarine, during the scene, choose "Do nothing" when prompted to speak to someone.
  8. 8
    Obey Seifer and go look outside to proceed.
  9. 9
    Upon landing for the Dollet Mission, do not speak to Quistis, but listen to her and equip Guardian Forces (GFs) to your party.
  10. 10
    Give Shiva to Zell and Quezacotl to Seifer, and junction Magic (spells) to each of them. Use Switch in the menu to move items from Quistis.
  11. 11
    Perfect Game Alert #3: Do not let Seifer get any kills, but also do not let him get KO'd (Knocked Out).
  12. 12
    Head into Dollet town without speaking to anyone.
  13. 13
    Climb the stairs and use the Save Point (a place to manually save your game).
  14. 14
    Run towards the town and defeat the two G-Soldiers. You can Draw (obtain) basic spells like Cure from them.
  15. 15
    Continue into the town proper, ignoring the door to the right.
  16. 16
    In the next screen, defeat the two G-Soldiers.
  17. 17
    Ignore the Garden students exiting the pub and continue onward. Do not enter the shop.
  18. 18
    Proceed to the Central Square and defeat the lone G-Soldier.
  19. 19
    Run towards the street blocked by trucks (not the upper-left exit, which incurs a score penalty) and defeat another G-Soldier.
  20. 20
    Speak to Seifer twice for a scene.
  21. 21
    When the camera angle changes, speak to Zell first, then to Seifer.
  22. 22
    Walk away and re-approach Seifer for another scene.
  23. 23
    Follow Seifer up the street towards the tower.
  24. 24
    You will encounter random battles with Elite Soldiers, G-Soldiers, and Geezards.
  25. 25
    After crossing the bridge, do not speak to the wounded Dollet Soldiers.
  26. 26
    Press on to a fixed encounter with an Anacondaur. Seifer must not get the finishing blow for a Perfect Game.
  27. 27
    Continue up the path. Seifer will leave the party; junction his GFs to Zell.
  28. 28
    Do not jump off the cliff; follow the path around to the base of the tower.
  29. 29
    Selphie joins you. Equip her with a GF (Quezacotl is recommended).
  30. 30
    Enter the tower and save your progress.
  31. 31
    Draw Blind from the Blind Draw Point (a point on the map where you can obtain spells). Ensure someone has the Draw Command equipped to obtain GFs later.
  32. 32
    Ride the elevator up for a boss fight against Biggs and Wedge.

Boss: Biggs & Wedge

  • Biggs HP Range: 467 - 705
  • Biggs Level Range: 1-10
  • Biggs AP: 4
  • Biggs Exp: 0
  • Biggs Level-Dependent Data: Level 1
Tips
  • To achieve the highest possible score on the exam, avoid speaking to any NPCs (Non-Player Characters) unless explicitly told to do so. Forced scenes do not count.
  • Equip GFs and Magic for Zell and Seifer before heading into Dollet.
  • Seifer's gunblade has perfect accuracy and can be triggered (press R1) for extra damage, but the window is small.
  • There is no penalty for speaking to Seifer or Zell from this point onward, but penalties still apply for speaking to others.
  • Refine items like Fish Fins into Magic for Junctioning if needed.
  • Enemies like G-Soldiers are weak but offer basic spells like Cure.
  • The street blocked by trucks in Dollet is the correct path; the upper-left exit incurs a score penalty.
  • Ensure someone has the Draw Command equipped to obtain useful spells and avoid losing a GF.
  • Items: 2x Elixir OR 2x Cottage, Siren (GF), 3x-6x G-Returner
  • Enemies: Anacondaur, Elite Soldier, Geezard, G-Soldier, Biggs (boss), Wedge (boss), Elvoret (boss)

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