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Level 10 – Devil Castle: Dracula's Final Clock Tower
Castlevania III: Dracula's Curse

Level 10 – Devil Castle: Dracula's Final Clock Tower

Navigate Dracula's Final Clock Tower in Castlevania III: Dracula's Curse. Master auto-scrollers, pendulums, and defeat Dracula in this ultimate walkthrough.

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Navigate Dracula's Final Clock Tower in Castlevania III: Dracula's Curse. Master auto-scrollers, pendulums, and defeat Dracula in this ultimate walkthrough.

Walkthrough
  1. 1
    BLK A-01: Start by dealing with Crows. Head down the stairs, collecting an Axe from a Red Whip Skeleton. Navigate a downward auto-scroller, prioritizing landing on the gear to avoid instant death. Jump between gears, avoiding Medusa Heads. Drop left, wait for the screen to scroll, then drop right and left. A gear on the left is your goal. In the next screen, descend stairs cautiously, waiting for a Bone Pillar's shots to pass before attacking. Collect Hearts, but be aware the ground crumbles as you head left. Deal with a second Bone Pillar quickly using sub-weapons due to falling blocks.
  2. 2
    BLK A-02: Encounter Spiders on the right; defeat them before dropping to kill a Whip Skeleton. Collect Sacred Water and Leg of Werewolf. Head left, defeating a Red Skeleton and dodging bone attacks. Grab an Axe from an upper right candle, useful for the boss. Ascend to the next screen. This section requires jumping between three pendulums while dodging constant Bats. The jump from the second to the third pendulum requires careful timing to avoid overshooting. Watch for Bats near the final door.
  3. 3
    BLK A-03: This block primarily consists of candles leading to Dracula. One candle near the end contains a Dagger.

BOSS: Dracula

Strategy:

  • Phase 1: Dracula stands and creates flames around you, including a persistent third flame that sprouts from below. He teleports and repeats. Stay at maximum range, ideally with a long-range sub-weapon. Position yourself in the area with the most room and quickly move out of the way of the third flame. Aim for his head.
  • Phase 2: Dracula loses his head and transforms into a multi-headed creature that floats and drips projectiles. Avoid the projectiles and try to stay underneath him. The Axe and Banshee Boomerang are effective here. Use sub-weapons like the Axe, especially if you have Double or Triple Trouble icons.
Tips
  • The initial auto-scroller in BLK A-01 has a cheap instant death mechanic if you miss the first gear.
  • Medusa Heads are a persistent threat during the auto-scroller descent.
  • The crumbling ground in BLK A-01 requires quick movement.
  • Using sub-weapons is crucial for quickly defeating the Bone Pillars.
  • The pendulum section in BLK A-02 is challenging due to Bats and precise jumping.
  • The Axe sub-weapon is highly recommended for the final boss fight, especially against Dracula's second phase.
  • Dying before Dracula respawns you at the start of BLK A-03, allowing you to collect candles again, but you may lose a valuable sub-weapon.

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