Call of Duty: Black Ops Cold War Dead Ops Arcade 3 version history from 0.1 (11/16/20) to 1.5 (1/4/21), detailing updates and fixes.
Version History:
- 0.1 (11/16/20): First version submitted to GameFAQs, partially complete. Included general game info and strategy for all 64 basic levels and all bonus levels. Lacked pictures for weapons, items, and enemies. The Room of Fate was glitched after round 20, with stone images not displaying correctly; a hotfix was being worked on. Level walkthroughs for The Wild and detailed layouts/walkthroughs for Deadly Dungeons were still being finalized.
- 0.2 (11/17/20): Quick update for minor issues. Updated Items & Enemies section, added more pictures, moved Deadly Dungeons to its own section (one dungeon left to add), and fixed spelling/grammar errors.
- 0.3 (11/22/20): Added more missing pictures, updated existing ones. Updated General Info and Critical Intel sections. Added info on the final Deadly Dungeon (Grottes De La Dorta) and the last missing section of The Wild. The Room of Fate stones remained glitched after round 20, with no official Fate Rock Chart available.
- 1.0 (11/24/20): Fixed incorrect information on The Wild Part 2. Added significant information for the Room of Fate, with photos courtesy of Chris "Ramb0." Fixed spelling/grammar errors.
- 1.1 (11/30/20): Added more missing pictures, updated info on the Arcade Machine and The Wild after round 60. Updated various level strategies, the Mamaback Boss strategy, and Advanced Level strategy.
- 1.2 (12/6/20): Received overhead image maps of all arenas from David King and Treyarch, to be posted in an old Nintendo Power map readout style for easier strategy planning and item location identification. Updated a few more level strategies and info on The Wild right before the entrance to the Mountain of Fate, including a video. All missing images were added. Fixed spelling/grammar errors.
- 1.3 (12/7/20): Added information for all 6 Fates being accessible in the Room of Fate. Added info for the Room of Judgement.
- 1.40 (12/14/20): Received a great number of overhead images of arena maps, bonus rooms, and The Wild from David King and John Rafacz at Treyarch. These images were used to detail item locations and strategies. Major overhaul to all arena strategies, including the new image maps. Fixed spelling/grammar errors.
- 1.41 (12/17/20): Updates after a recent patch: slight changes to fates (see Room of Fate for details), bonuses for earning a 10th life via points (boxing gloves, skeletons, Coat of Arms), new enemies added post round 64 (Megaton Split, spiders), and Afterlife ghosts are much faster. More pictures added, specifically for The Wild. More strategy updates for Hot Springs, Bloodpool, and The Wild part 1.
- 1.5 (1/4/21): Updated information regarding various underboss battles (some rounds end abruptly when bosses go down, others do not). Updated information regarding Deadly Dungeons (you can touch the fate stone without killing the Margwa). Updated information regarding the Room of Judgement (time limits vary by party size). Updated info on The Wild Part 3 regarding lava islands (fall damage fixed, armory no longer necessary). Added missing info to the Room of Fate. Updated Critical Intel.
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content