Call of Duty: Advanced Warfare throws you into a near-future conflict, blending intense first-person shooting with advanced mobility thanks to the powerful Exo-Suit. You'll be navigating a world of private military corporations and global unrest, pulling off high-stakes missions that demand both tactical thinking and mastery of your enhanced abilities. It's a fast-paced sci-fi shooter that puts a fresh spin on the familiar Call of Duty formula.
This guide is your go-to resource for conquering every aspect of the game. We'll cover essential controls and Exo-Suit abilities, break down weapon loadouts, and provide in-depth walkthroughs for key missions, including navigating challenging sections like Highway and Bridge. Plus, we'll help you track down all those elusive collectibles to ensure you don't miss a thing on your journey through this post-apocalyptic conspiracy.
--- WHAT'S NEW? ---
Review Call of Duty: Advanced Warfare version history, including the addition of new weapons descriptions in version 1.50.
Version History:
- Version 1.50 (11/13/04, 261 kb): Added new weapons descriptions.
- Version 1.30 (9/10/04, 238 kb): Minor update to the multiplayer guide and some additions to the main walkthrough.
- Version 1.21 (8/24/04, 226 kb): E-mail address changed.
- Version 1.20 (4/23/04, 226 kb): Added the Experience Call of Duty section.
- Version 1.10 (2/29/04, 223 kb): Minor corrections and new submissions.
- Version 1.00 (2/21/04, 215 kb): All Russian missions, conclusion missions, and Multiplayer Guide completed.
- Version 0.85 (2/12/04, 157 kb): All British missions completed. Russian missions expected within two weeks or by the end of February. New ASCII art added.
- Version 0.75 (2/5/04, 118 kb): New Multiplayer Guide by Brendan DeMeo added. Missions completed up to the first British mission. New format for the guide implemented.
- Version 0.50 (1/10/04, 87 kb): Missions completed up to Chateau. Guide reformatted and sections re-ordered.
- Version 0.33 (1/4/04, 72 kb): First version of the guide. All sections completed except the walkthrough, which has 4 missions finished.
makes us train even harder.
Learn how to unlock the 'makes us train even harder.' feature in Call of Duty: Advanced Warfare. Discover the steps and requirements to access this unique gameplay element.
This guide section is not available for Call of Duty: Advanced Warfare. The information provided pertains to collections and customization in other Call of Duty titles.
Objectives
Complete the training objectives in Call of Duty: Advanced Warfare by hitting targets and planting explosives.
- 1Read each sign.
- 2Approach the sign indicated by the compass star (a marker on your HUD (heads-up display — the on-screen icons showing health, ammo and the minimap) that points you in the right direction).
- 3Open the gate to the obstacle course.
- 4Pick up both Carbines, hit the target a total of 12 times.
- 5Pick up the Springfield, hit the target a total of 4 times.
- 6Pick up a Thompson, hit the target a total of 10 times.
- 7Switch Weapons, hit the target 3 more times.
- 8Pick up some Grenades, throw a grenade into each window and door.
- 9Plant the explosives.
- 10Go through the last gate to exit training.
- Ensure you hit the target the exact number of times specified for each weapon to progress.
- Aim for headshots (a critical hit to the enemy's head) for faster target acquisition.
- Use the minimap (a small radar (your minimap with nearby blips and threats marked) display showing your immediate surroundings) to orient yourself.
Objective 1 : Read each sign [5]
Complete Objective 1: Read each sign in Call of Duty: Advanced Warfare by interacting with all signs in the area. Hear a beeping noise to confirm.
- 1When the mission begins, use this objective to familiarize yourself with the game's controls (the way you move and interact with the game world).
- 2Go to each of the signs located around the area.
- 3Look at each sign. You should hear a beeping noise when you look at a sign.
- 4If you do not hear a beeping noise, adjust your view until you do.
- 5The objective is completed when the counter in the objectives list (your Heads-Up Display or HUD (heads-up display — the on-screen icons showing health, ammo and the minimap), which shows mission information) reaches zero.
- This objective serves as an introduction to the game's controls. Take your time to get comfortable.
- Ensure you are looking directly at each sign to trigger the beeping noise and register it for the objective.
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