Master the MP40 in Call of Duty: Advanced Warfare! Learn its strengths, weaknesses, and historical context to dominate the battlefield.
Alright, let's talk about the MP40 in Call of Duty: Advanced Warfare. This classic submachine gun is a solid choice for clearing out rooms, and it's surprisingly stable even when you're laying down full-auto fire. You'll find it's pretty good at medium range, fires fast, hits moderately hard, and you can move around quickly with it.
Historically, this iconic weapon is often called the “Schmeisser” by Allied troops, but fun fact: it was actually designed by Heinrich Vollmer at Erma. It’s known for being accurate and easy to handle, especially during those longer bursts. However, the 32-round magazines were loaded underneath, which could sometimes be a bit of a pain. Also, the feeding system could get dirty, and those cylindrical 9mm cartridges weren't always the most reliable, meaning jams could happen.
There was even a later version, the MP 40/II, which had two magazines side-by-side. This let soldiers quickly switch to a fresh mag once the first one was empty, which was a pretty neat upgrade.
In terms of practical use, think of its effective range being under 200 meters, and a practical rate of fire under 100 rounds per minute. It came with a folding metal stock, but you couldn't attach a bayonet or use a rifle grenade launcher. While it could be fitted with a silencer, that was super rare.
Technical Data:
- Length: MP 38: 62cm, MP 40: 63cm (Stock unfolded: 83cm)
- Barrel Length: MP 38: 24cm, MP 40: 25cm
- Weight (w/o magazine): MP 38: 4.22kg, MP 40: 3.97kg
- Loaded 32-round Magazine Weight: 640g
- Theoretical Rate of Fire: 400 rounds per minute
- Ammunition: 9mmx19mm Parabellum
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