Find details on all items, defensive gear, and weapons in Black Book, including costs and locations. Learn about the Well Educated trophy.
Items in Black Book are categorized into story items and consumable items. Story items occupy inventory slots but cannot be sold or used; they are essential for specific story events within Ogden's Story. Consumable items can be used for various effects. Item shops exclusively sell consumables, while story items are acquired through NPC (non-player character — anyone the game controls, not you) interactions, looting chests, or defeating bosses. Consumables can also be found in chests within dungeons.
Defensive Gear
Defensive gear includes armor, helmets, and shields, each with its own equipment slot. Most defensive gear is purchased from town shops, with minimal amounts found in dungeons. Ogden is the sole character who can equip gear, as he is the only playable character. The availability of gear varies by town, and many items are stocked in multiple shops, reducing the need for extensive travel to find upgrades.
- Bronze Armor: Armor, Costs 350, +10 DEF
- Dragon Armor: Armor, Costs 0, +25 DEF
- Forged Armor: Armor, Costs 3500, +20 DEF
- Hero's Armor: Armor, Costs 0, +30 DEF
- Iron Armor: Armor, Costs 1250, +15 DEF
- Leather Armor: Armor, Costs 100, +5 DEF
- Traveller's Clothes: Armor, Costs 30, +2 DEF
- Forged Helmet: Helmet, Costs 1250, +10 DEF
- Hat: Helmet, Costs 10, +2 DEF
- Hero's Helmet: Helmet, Costs 0, +15 DEF
- Iron Helmet: Helmet, Costs 500, +6 DEF
- Wooden Helmet: Helmet, Costs 100, +3 DEF
- Forged Shield: Shield, Costs 2500, +10 DEF
- Hero's Shield: Shield, Costs 0, +15 DEF
- Iron Shield: Shield, Costs 750, +6 DEF
- Leather Shield: Shield, Costs 60, +2 DEF
Weapons
The majority of weapons are available for purchase in the towns throughout Ogden's Story. While some weapons can be found in dungeons, they are generally not the best available option until late in the game. The table below indicates the initial location where each weapon can be purchased. Keep in mind that most villages also stock a selection of older weapons alongside new upgrades. Consult each town's specific section for a comprehensive inventory list.
- Axe: Initial Location: Village of Derwent, Cost: 250, +10 ATK
- Forged Sword: Initial Location: Bluefin, Cost: 3000, +28 ATK
- Golden Sword: Initial Location: Wester, Cost: 1250, +13 ATK
- Hammer: Initial Location: Village of Derwent, Cost: 70, +4 ATK
- Hero's Sword: Initial Location: Dark Lord's Earthly Palace, Cost: 0, +60 ATK
- Iron Sword: Initial Location: Lakehaven, Cost: 700, +17 ATK
- Wooden Stick: Initial Location: Village of Derwent, Cost: 10, +2 ATK
Well Educated Trophy
To achieve the Well Educated trophy, you must read thirty different books scattered throughout Ogden's Story. These books are found on bookshelves. Approaching a bookshelf allows you to examine and read the books. Books only count towards the trophy if Ogden finds them interesting; boring books will not contribute. The following table lists the locations of all books required to complete this task. There are more than thirty books available in the game, but reading thirty will unlock the trophy.
- Book 01: Inn in the Village of Derwent.
- Book 02: Inn in the Village of Derwent.
- Book 03: Church in the Village of Derwent.
- Book 04: Church in the Village of Derwent.
- Book 05: Inn in Lakehaven.
- Book 06: Church in Lakehaven.
- Book 07: Central-north building in Lakehaven.
- Book 08: Central-north building in Lakehaven.
- Book 09: Central-north building in Lakehaven.
- Book 10: Healer's home in Lakehaven.
- Book 11: Inn in Wester.
- Book 12: Church in Wester.
- Book 13: Church in Wester.
- Book 14: Church in Wester.
- Book 15: Church in Wester.
- Book 16: Just inside the castle in Wester.
- Book 17: Just inside the castle in Wester.
- Book 18: Just inside the castle in Wester.
- Book 19: Just inside the castle in Wester.
- Book 20: Western room of the castle in Wester.
- Book 21: Western room of the castle in Wester.
- Book 22: Church in Bluefin.
- Book 23: Church in Bluefin.
- Book 24: Inn in Bluefin.
- Book 25: Inn in Bluefin.
- Book 26: Private club in Bluefin.
- Book 27: Private club in Bluefin.
- Book 28: Church in Crescent Cove.
- Book 29: Church in Crescent Cove.
- Book 30: Chamber of commerce in Crescent Cove.
- Book 31: Chamber of commerce in Crescent Cove.
- Book 32: Inn in Crescent Cove.
- Book 33: Inn in Crescent Cove.
Ander's Story: The Heir Unapparent
The first chapter of Black Book, inspired by Final Fantasy, is the shortest and easiest. It contains three trophies, two of which are missable. This walkthrough will highlight these trophies at their respective points.
The story begins with Anders inside Wester Castle during a Dark Knight attack. To escape and assist, Anders finds the main door blocked. A secret door in the back of the throne room is accessible, but Anders requires assistance. Proceed to the eastern rooms of the castle and speak with the patrolling guard to recruit Chest, enabling passage through the exit. A priest and an item shop will become available near the throne for convenience. It is advisable to stock up on necessary items before entering the first dungeon.
Wester Sewers Item Shop
- Herb: 10
- Antidote: 10
- Potato Juice: 500
At the beginning of the Wester Sewers, you will find three chests.
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