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d. Teutons [AOK6D]
Age of Empires II: Definitive Edition

d. Teutons [AOK6D]

Explore the history, civilization bonuses, and technology tree of the Teutons in Age of Empires II: Definitive Edition. Learn about their strengths in infantry and conversion resistance.

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Explore the history, civilization bonuses, and technology tree of the Teutons in Age of Empires II: Definitive Edition. Learn about their strengths in infantry and conversion resistance.

The history of Germany traces back to the crowning of Charlemagne as Holy Roman Emperor in 800. Upon his death, the empire was split, eventually forming France and Germany. The title of Holy Roman Emperor remained in Charlemagne's family until the tenth century. In 919, Henry, Duke of Saxony, was elected king of Germany, and his son Otto became emperor in 962. The Holy Roman Empire controlled a vast territory, but emperors faced challenges in governing disparate regions like Germany and Italy, separated by the Alps. The empire initially benefited both regions, providing stability to Italy and access to culture and trade for the Germans. Imperial armies relied on church land tenants and ministriales, a corps of trained serfs. German warriors, particularly the Teutonic Knights, became skilled due to the competitive nature of the independent principalities. The Teutonic Knights spread Christianity into the Baltic region but were eventually halted by Alexander Nevsky at the battle on frozen Lake Peipus. Conflicts between emperors and the church over bishop investiture weakened imperial authority, leading to local princes solidifying their power. By the mid-thirteenth century, the Holy Roman Empire existed in name only, with German princes focusing on their own holdings and Italian city-states defending themselves. Future emperors were elected by German princes but ruled in name only, with Germany remaining a minor power for centuries.

Team Bonus and Civilization Attributes:

  • All units are more resistant to conversion.
  • Teutonic Monks can heal units from twice the distance.
  • Teutonic Towers can garrison 10 men (twice the original 5) and fire twice the number of arrows.
  • Murder Holes are free.
  • Farms cost 33% less (20 Wood saved per Farm).
  • Town Centers have +2 attack and +5 range.

Teutonic Technology Tree:

Archers: Get all upgrades for Feudal and Castle Ages, but lack Arbalests, Heavy Cavalry Archers, and Bracer in the Imperial Age. They do get Hand Cannoneers, making them a viable shooter unit despite weaker range.

Infantry: All infantry upgrades are available, from Militia to Champion, and Spearmen to Pikemen. Both infantry blacksmith upgrades (Forging to Blast Furnace, Scale Mail Armor to Plate Mail Armor) and Squires are available.

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