Walkthrough for Tomb Raider: The Last Revelation's Temple of Karnak (1) level. Includes pickup locations, secrets, and trophy alerts.
Walkthrough
- 1Rotate left and use the blocks to the west to pull up and over the wall into a courtyard with an obelisk. Slide down, pull out your pistols, and defeat the black scorpion (1) emerging from your left. Unlike their red counterparts, black scorpions _can_ poison you when they sting, so keep your distance.
- 2When you drop to the ground, another black scorpion (2) will appear on the left side of the base of the pillar ahead. Defeat it and pick up the small medipack (92) from the base of the pillar.
- 3Rotate left to face south and go through the middle of the 3 doorways ahead. Pull up, rotate right, pull up again, and make a standing jump across the gap to collect another small medipack (93).
- 4Turn around to face east. Make a standing jump across the first gap, then a running jump across the second gap to pick up some Uzi clips (94). Then make one more standing jump to the ledge with the blue shotgun shells (95).
- 5Hop back, grab the edge, and safety drop into the small room below. Drop into the pit in front of you, rotate right, and crawl through the low opening for Secret #26. As soon as you can stand, draw your pistols and kill the black scorpion (3) crawling towards you.
- 6Continue forward up the steps, rotate 45º left, and jump/shoot the vessel (5) to the left. Climb up and get the red shotgun shells (96).
- 7Entering the doorway to the west will release 2 black scorpions (4, 5) -- one on the near left and one a bit further ahead on the right. Once you've dealt with them, run until you're even with the last pair of urns, and a third black scorpion (6) will crawl out from the left.
- 8Shoot the 4 light-colored vessels (6 - 9). The dark urns can't be broken. Then gather up large medipack (97), blue shotgun shells (98), Uzi clips (99), and flares (100).
- 9Backtrack east, then north through the crawlspace, and pull out of the pit at the west wall. Go forward and then right to return to the courtyard with the obelisk.
- 10Go left (west) and get on the SE corner of the low block to the left of the opening, then take one walking step forward. Rotate very slightly left and make a standing jump to the right side of the next higher block. Then walk backwards as far as you can go, rotate slightly right, and make a standing jump/grab to the edge of the opening above. Pull up and get some blue shotgun shells (101), then safety drop back to the ground.
- 11Continue forward (west) between the columns. When you descend the steps, look to your right for a closed gray door with carvings on it. That will eventually be your exit from this level. For now, continue forward until Lara's vision is drawn to something up and to the right.
- 12At the top of the blue ramp, rotate right and pull up, then rotate left and pull up again.
- 13Rotate left and move to the center of the ledge, then make a running jump across the first gap and a standing jump across the second gap. Pick up the red shotgun shells (102) to the right, and the Uzi clips (103) to the left.
- 14Go back across the second gap and interact with the hidden switches (shown above) to the north and south to open a pair of gates to the west. Behind the south gate, you'll find some red shotgun shells (104) and a small medipack (105), and behind the north gate, you'll get a Canopic Jar (106), triggering a cutscene (a non-interactive cinematic the game plays automatically) of your next destination.
- 15Safety drop to the ground and enter the pool to the west. Swim to the bottom for some flares (107), then surface for some air. Face north, dive down, and swim through the opening in the north wall, about 2/3 the way down. Swim forward and down and rotate right to face the door. Press Action to interact with it, and Lara will open the door and pass through. Swim forward, turn left, and look up and slightly left for an opening where you can get some air.
Tips
- This level contains a total of 11 kills, all of which are black scorpions. You can ignore one, but it's recommended to defeat the other 10.
- Black scorpions can inflict poison, so maintain distance when fighting them.
- The level requires you to go through parts of it twice, with a timed speed run needed for a Trophy. The first run is recommended for item collection and learning the terrain.
- There are 6 Medipack locations in this level, all easily accessible.
- In New Game+, the only enemies are scorpions, so healing may not be necessary.
- There are ample ammo pickups throughout the level.
- When returning for the Get Over There! Trophy, you will intentionally let the second black scorpion poison you.
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