Explore all jobs in The Sims, from Pickpocket (9am-3pm, $140) to Smuggler (9am-3pm, $900), and their skill requirements.
Jobs:
- Pickpocket: Available 9am-3pm, pays $140. No specific skill requirements listed.
- Bagman: Available 11pm-7am, pays $200. Requires +2 Logic (Lg).
- Bookie: Available 12pm-7pm, pays $275. Requires 2 Charisma (Ch), 1 Creativity (Cr).
- Con Artist: Available 9am-3pm, pays $350. Requires 3 Charisma (Ch), 1 Creativity (Cr), 2 Mechanical (Mc).
- Getaway Driver: Available 5pm-1am, pays $425. Requires 4 Charisma (Ch), 1 Cooking (Ck), 1 Creativity (Cr), 1 Mechanical (Mc).
- Bank Robber: Available 3pm-11pm, pays $530. Requires 6 Charisma (Ch), 2 Cooking (Ck), 1 Creativity (Cr), 1 Mechanical (Mc).
- Cat Burgular: Available 9pm-3pm, pays $640. Requires 8 Charisma (Ch), 1 Creativity (Cr), 2 Mechanical (Mc).
- Counterfeiter: Available 9am-3pm, pays $760. Requires 10 Charisma (Ch), 3 Cooking (Ck), 1 Creativity (Cr), 1 Mechanical (Mc).
- Smuggler: Available 9am-3pm, pays $900. Requires 12 Charisma (Ch), 1 Cooking (Ck), 2 Creativity (Cr), 2 Mechanical (Mc).
Tips
- Pay attention to the specific hours each job is available to avoid missing shifts.
- Higher-paying jobs generally require higher skill levels in Charisma, Cooking, Creativity, and Mechanical.
- The 'Mc (4)' notation in the header indicates that Mechanical skill is capped at level 4 for the first job listed (Pickpocket), but this notation appears to be a header detail and not a direct requirement for each job listed below it.
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