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The Combo List
The Rogue Prince of Persia

The Combo List

Unlock the full potential of combat in The Rogue Prince of Persia with our comprehensive combo list, including normal, Elika, Lift, Acrobatic, Throw, and Aerial attacks.

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Unlock the full potential of combat in The Rogue Prince of Persia with our comprehensive combo list, including normal, Elika, Lift, Acrobatic, Throw, and Aerial attacks.

This guide provides a comprehensive list of all available combos in The Rogue Prince of Persia, detailing normal attacks, Elika combos, Lift combos, Acrobatic combos, Throw combos, and Aerial combos. It also includes a brief overview of the game's basic layout and progression.

Normal Combos:

  • Square, Square
  • Square, Square, Square
  • Square, Square, Square, Square
  • Square, Triangle
  • Square, Square, Triangle
  • Square, Square, Square, Triangle
  • Square, Circle
  • Square, Square, Circle
  • Square, Square, Square, Circle
  • Square, X
  • Square, Square, X
  • Square, Square, Square, X

Elika Combos (Start with Triangle):

  • Square, Square
  • Triangle, Square
  • Square, Triangle, Square
  • Triangle, Triangle
  • Square, Triangle, Triangle
  • Circle
  • Triangle, Circle
  • Square, Circle
  • Square, Triangle, Circle
  • X
  • Triangle, X
  • Square, X
  • Square, Triangle, X

Lift Combos (Start with Circle):

  • Square
  • Triangle, Triangle, Square
  • Triangle, Square, Square
  • Triangle, Square, Triangle, Square
  • Triangle, Triangle, Triangle
  • Triangle, Square, Triangle, Triangle
  • Circle
  • Triangle, Circle
  • Triangle, Triangle, Circle
  • Triangle, Square, Circle
  • Triangle, Square, Triangle, Circle
  • X
  • Triangle, X
  • Triangle, Triangle, X
  • Triangle, Square, X
  • Triangle, Square, Triangle, X

Acrobatic Combos (Start with X):

  • Square, Square, Square
  • Triangle, Triangle, Square
  • Triangle, Square, Square
  • Triangle, Square, Triangle, Square
  • Triangle, Triangle, Triangle
  • Triangle, Square, Triangle, Triangle
  • Circle
  • Triangle, Circle
  • Triangle, Triangle, Circle
  • Triangle, Square, Circle
  • Triangle, Square, Triangle, Circle

Throw Combos (Start with X, Circle):

  • X, Square
  • X, Triangle, Square
  • X, Triangle, Triangle
  • X, Circle
  • X, Triangle, Circle

Aerial Combos (Start with Circle, X):

  • Square
  • Triangle, Square
  • Triangle, Triangle
  • Circle
  • Triangle, Circle

Basic Layout of the Game

Prince of Persia offers a non-linear progression, allowing players to choose their path through a limited number of available areas. The Temple serves as the main base, connected to four initial areas that lead to four larger dominions, each comprising five areas. Access to these areas is often gated by Elika's powers, which are acquired by gathering Light Seeds. Progression involves clearing areas within these dominions until all four are completed, leading to a narrative revelation. Each dominion is overseen by a specific enemy who grows stronger and gains new abilities with each encounter. Collecting Light Seeds after completing an area grants new powers, unlocking further areas. Travel between connected areas and teleportation between completed areas and the Temple are possible.

Walkthrough Foreword

Given the game's freedom of choice in progression, this walkthrough suggests a predetermined path for consistency. While players are free to deviate, following the guide's route is recommended. Path availability may vary based on acquired powers. The guide aims for comprehensiveness, providing succinct instructions to reach destinations, even with the in-game Compass available. Obstacles may not always be described in detail, but clear directions to the goal will be provided.

Prologue - Into the Storm

The game begins with an introductory cutscene, after which players gain control. Follow the woman in white using the Left Analog Stick and jump with X. Initial tutorials will cover basic mechanics. Players will encounter gaps to jump over and ledges to climb. The game introduces Wall Running, which can be performed on specific surfaces. Players will eventually reach a larger ledge and a gap requiring a jump after a Wall Run, followed by more ledges. The Prince will then confront two guards, initiating the first combat tutorial. Basic attacks are performed with Square, the gauntlet with Circle, followed by another Square for a combo. Blocking is introduced with R2, with the option to deflect attacks by timing the block. Players are encouraged to practice these mechanics early on.

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