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Trading & Market Fluctuations — Terratech Guide
Terratech

Trading & Market Fluctuations — Terratech Guide

Navigate Terratech's market fluctuations with our comprehensive guide. Learn about trading, missions, and optimizing your license upgrades for maximum profit and efficiency.

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Trading & Market Fluctuations — Terratech Guide

Navigate Terratech's market fluctuations with our comprehensive guide. Learn about trading, missions, and optimizing your license upgrades for maximum profit and efficiency.

Missions are a core gameplay element in TerraTech, offered at Trading Stations and assigned by various corporations. Completing these missions rewards players with blocks (via crates), Block Bucks, and Experience, which is the most efficient way to upgrade their license. Any salvage and techs provided during missions can be kept for future use.

General Information

Mission or CorporationGrade RequirementNotes
Other
New MissionsN/AAppears only if your mission log has no missions, directs to nearest trading station
Galactic Survey Organisation (GSO)
Striking Out2No other missions appear until you select this one
Turret Defense2Trading Stations can spawn with SCUs after this mission
Charlie Watchtower2Meet the commander and destroy a tower
SAM Site Ridge3
Big Yellow2Gives access to GeoCorp License
Race against time3Gives access to Venture License
Bird of Prey4Gives access to Hawkeye License
Back to the Future4Gives access to Better Future License
In Search of Science5Gives access to Reticule Research License
GeoCorp
Rock Creek Bridge3Ending is dependent on player actions
The Almighty Cube2
The Almighty Cube II and III3Requires completion of "The Almighty Cube"
Novice Harvester1Has a multiple series of 4
Mineral Harvester2Has a mission for every single mineral in this order
Master Harvester3Requires completion of "Novice Harvester", has a multiple series of 4
Venture
Plateau Run1
Learning to Fly2
Mine Island Rescue2
A Slippery Slope3
Hawkeye
Bomber Command2
Crowntop Hill Fort3
BLACK OPS1-3A series of ? missions avaliable in succession to each other
Better Future
Hover Race Track1
Anti-Gravity Race Track2
HUBL, BUBL & TRUBL!3
Better Future Hover Training Programe1-3A series of 11 missions available in succession to each other.
Reticule Research
Laser Laboratory1
Blaster Battle1
Tesla Base2
The Zero-Point Hollow2
Arena Challenge3
A Perilous Prototype3

Non-Unique Missions

These missions can appear at any trading station and are assigned by multiple corporations. They are generally available at all grade levels. Unlike Unique missions, Non-Unique missions are repeatable and can be cancelled when you are at least 500m away from the destination. Missions of various types are offered by all corporations except Reticule Research. Their difficulty scales with the player's license grade, with higher grades presenting more challenges like longer timers and stronger opponents. Hostile techs with explosive bolts will activate instantly, and only the main tech needs to be destroyed if they split. Mission-spawned enemies are allied to each other but hostile to the player and their allies, which can be exploited by luring them into fights against tougher enemies.

Races (Venture)

These missions feature multiple variations with different tracks and requirements. They generally have time limits and are failed if time runs out or the player strays too far from the track. Tracks are often generated on the spot and removed upon mission completion.

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