Discover the intricacies of GSO missions in TerraTech. Learn about mission types, requirements, and strategies to excel in these crucial gameplay aspects.
The GSO (Galactic Survey Organisation) offers a variety of missions that are essential for player progression in TerraTech. These missions are typically accepted at Trading Stations and are crucial for earning Block Bucks, Experience, and valuable blocks.
GSO Missions Overview:
- Striking Out: Grade 2. This is often the first GSO mission available and must be selected to unlock further missions.
- Turret Defense: Grade 2. Completing this mission can lead to Trading Stations spawning with SCUs (Storage Containment Units).
- Charlie Watchtower: Grade 2. This mission involves meeting a commander and destroying a watchtower.
- SAM Site Ridge: Grade 3. A mission requiring players to deal with Surface-to-Air Missile sites.
- Big Yellow: Grade 2. Completing this mission grants access to the GeoCorp License.
- Race against time: Grade 3. This mission provides access to the Venture License.
- Bird of Prey: Grade 4. Completing this mission unlocks access to the Hawkeye License.
- Back to the Future: Grade 4. This mission grants access to the Better Future License.
- In Search of Science: Grade 5. Completing this mission provides access to the Reticule Research License.
General Mission Mechanics:
- Any salvage and techs provided during missions can be kept for future use.
- Mission-spawned enemies are allied to each other but hostile to the player. This can be used to bait enemies into fighting each other.
- Hostile techs armed with explosive bolts will activate instantly, and only the main tech needs to be destroyed if it splits.
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