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Supermarket Simulator

Supermarket Simulator

By ···10 min read·Multi-source verified
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Welcome to Supermarket Simulator, the game where you build your grocery empire from the ground up. You'll be managing everything from stocking shelves with items like Cereal and Sliced Bread to hiring employees and setting prices to maximize your profits. It's a detailed, first-person sandbox experience from Nokta Games that's perfect for anyone who enjoys a good management sim.

This guide is here to help you navigate the complexities of growing your store. We'll cover essential strategies for managing stock, understanding product pricing for maximum profit versus avoiding customer complaints, and knowing when to expand by purchasing new licenses. Get ready to turn your humble shop into a bustling supermarket!

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Learn the default keyboard and mouse controls for Supermarket Simulator. Master acceleration, braking, vehicle interaction, equipment management, and more to optimize your gameplay.

This guide covers the default keyboard and mouse controls for Supermarket Simulator. Some keys are context-sensitive and their functions may change depending on the situation or vehicle. Mods can also alter key assignments.

The F1 key is a crucial tool that displays in-game help, listing usable keys for your current vehicle and selected implement.

ActionKey/Button
MenuESC
Show/Hide help textF1
AccelerateW
Brake/ReverseS
Turn LeftA
Turn RightD
Enter/Exit vehicleE
Change vehicleTAB
Lights ON/OFFF
Cruise Control1, 2, 3
Refuel (near pump)T
Run (on foot)Shift
Attach/Detach equipment, dump grain (near grain vent)Q
Detach equipment groupShift+Q
Switch between attached equipmentsG
Lower/Raise equipmentV
Fold/Unfold equipmentX
Turn equipment (ON/OFF)B
Raise Front-loaderJ
Lower Front-loaderN
Tilt Front-loader upK
Tilt Front-loader downM
Hire/Dismiss workerH
Open PDAI
Open ShopP
Zoom on map9
Change cameraC
Rotate cameraMouse and arrow keys
Zoom cameraMouse wheel

The PDA

Unlock the full potential of your PDA in Supermarket Simulator! Learn about maps, weather, prices, and stats to optimize your farm and sales. Your essential guide.

Alright, let's talk about the PDA in Supermarket Simulator. Think of it as your trusty digital assistant, always ready to give you the lowdown on everything happening in the game. You bring it up by hitting the 'I' key – a quick tap cycles through its different screens, and another tap closes it down. It's packed with useful info, so let's break down what each screen does.

The Map/GPS: This is your first stop. It shows exactly where you are on the island, plus all the important spots like the port, machine shop, and the mill. While you can totally go exploring, I'd hold off on using that slow starting tractor for long journeys. It guzzles fuel and is a pain on the open road. Stick to your feet until you can snag a faster ride.

You'll see all sorts of little landmarks scattered around – houses, windmills, lighthouses, even a skate park. But here are the key places you'll want to know about:

  • Your Farm: This is your home base, smack dab in the middle of the island. You've got a paved road heading north and dirt tracks going elsewhere.
  • The Port: Head northeast from your farm. This is where you can offload any crop, though the prices aren't the best. You'll see ships coming and going, adding a bit of life to the place. Just follow the paved road east until you see the entrance – the gates will swing open as you get close.
  • The Brewery: Located north of the port, near the village. They usually pay a decent price for wheat and barley. Take the paved road east, hang a left at the intersection, drive through the village, and look for the sign. The grain vent is out back.
  • The Mill: This tall building with a silo is east of your farm, just south of the port. They're good buyers for wheat, barley, and canola. From your farm, take the paved road east, past the port, and follow it as it turns south. Or, take the dirt road straight east from your farm – it'll get you there too.
  • The Machine Shop: Way out northwest of your farm, you'll see it marked as "FENDT" on the PDA. This is your go-to spot for buying and selling vehicles and equipment. Head north on the paved road, take the left at the roundabout, and keep going west. You'll see a small blue circle at the entrance; just walk into it to get inside.
  • The Gardening Center: It's a bit of a trek north of your farm, marked by roses on the map. They've got a mission for you, which you can read about in the Side-Missions section. Head towards the Brewery, drive past it, and keep going north.
  • The Supermarket: Just west of the Gardening Center, follow the road. This place is also tied into a side-mission.
  • Fields: These are all over the island, and they're all yours! You can plant and grow crops on any of them. Some fields might already have crops or straw on them when you start, so feel free to harvest and use whatever's there.

You can zoom out on the map using the '9' key if you need a broader view.

The Weather Report: The next screen gives you a heads-up on the weather for the next few days. Honestly, it doesn't really affect much, except maybe harvesting down the line, but it's good to know what's coming.

Crop Prices: This screen is super important for making bank. It shows you the current prices for the four main crops at each selling location. Keep an eye on those little arrows: green and pointing up means the price is climbing, red and down means it's falling, and sideways means it's holding steady. This will help you decide the best time and place to sell your hard-earned harvest.

Statistics Screen: Finally, this is where you can check out your overall game progress. It'll show you how much grain you've got stored, how much fuel you've burned through, and even how respected you are. Hit 'I' again, and the PDA tucks away.

Your Farm

Learn about the essential farm buildings in Supermarket Simulator, including the Barn, Grain Vent, Silos, and Fuel Pump, and how to use them effectively to manage your crops and resources.

There are various buildings and stuff around your farm. Let's look at them:

The Barn
The barn is a large building right next to your farmhouse. It has a conveyor belt for bales. You can make bales from hay and straw, transport them to your farm and load them on the conveyor with the front-loader. It will transport them up and drop them in. You get a small amount of money for each bale dropped into your barn.
The Grain Vent
The grain vent is right next to the green silos. Look for a concrete slab on the ground with grates on them. You can unload crops from tippers here into your silos to store them. Drive onto the vent with the tipper (with some grain in it) hooked to your tractor, slowly. When the end of the tipper is above the grate, a green icon with a tipper symbol will appear on your screen. Press 'Q' to unload the grain. Press 'Q' again to lower the tipper again when it's empty.
Grass/Hay Pit
The pit is right between your silos. You can dump the cut grass or hay gathered with the forage wagon here to get some money. Just back up with the forage wagon into the pit until you see the dump icon and press 'Q' to dump the stuff.
The Silos
There are four silos, each with a different crop sign on it. You can load your stored grain into tippers for transport. Just drive your tractor with a tipper hooked to it under the silo with the grain symbol you want to load. When the tipper is right under the silo, it will load the tipper, then you can transport the grain somewhere else.
The Fuel Pump
The pump is right next to your silos and the storage hall. Look for a large white tank near the hedge. You can refuel your tractors and harvesters here. Just drive up to the pump, and when the icon appears, press 'T' and wait for the fueling to be finished. Refueling costs money. If your vehicle runs out of fuel while out in the field, it stops dead. The fuel indicator is in the lower right side of the screen; if it turns red, head home and refuel ASAP. If you still manage to run out of gas, save your game, exit, load it again, and all your vehicles should be fueled again.

You also have your farmhouse, two storage halls where you can keep your machinery, some hedges, a dumpster, etc. These are not important for gameplay, but you can check them out nevertheless.

Vehicles and Equipment

Learn about tractors, combines, plows, seeders, and more in Supermarket Simulator. Get the best gear to boost your farm's efficiency and harvest bigger yields!

Alright, let's talk about the tools of the trade in Supermarket Simulator – your vehicles and equipment! Think of these as your farm's backbone. You've got your main workhorses, the tractors, and then a whole bunch of attachments and specialized machines to get specific jobs done. The general rule of thumb here is: the more you spend, the better you get. More expensive stuff usually means it's faster, stronger, and can handle heavier loads, saving you precious time and a lot of headaches.

Tractors: These are what you'll be spending most of your time in. They have attachment points on the front and back, so you can hook up all sorts of implements. Better tractors are faster, heavier (which means they won't tip over when pulling heavy stuff), and have more horsepower and fuel capacity. This translates to quicker travel, fewer refuels, and the ability to pull bigger, more powerful equipment. Keep an eye out for the tractor with the front-loader attachment – it's a lifesaver for moving bales and other items, and it's crucial for a specific side-mission.

Combines (Harvesters): When it's time to bring in the crops, you'll need a combine. These big machines use a header to cut and gather crops, store the seeds in a tank, and spit out the straw. Like tractors, more expensive combines are better – they have wider headers for faster harvesting and larger fuel and grain tanks. You'll use an extendable arm to load the grain into tippers for transport. Remember, combines and their headers are sold separately!

Plows: Before you can plant anything, you need to prepare the soil. A plow is your go-to for turning and shuffling the soil deeply. You hook it up to the back of your tractor, lower those big blades, and turn the soil over. It's also handy for clearing out leftover crops or straw. You absolutely *must* plow (or cultivate) your fields before planting!

Cultivators: Similar to plows, cultivators prepare the soil, but they focus on loosening just the top layer. They're great for getting the ground ready for seeds and can also clear out leftover crop residue. You'll hook these up to the back of your tractor too. Again, you need to plow or cultivate before you can plant.

Sowing Machines (Seeders): Once your field is prepped, it's time to plant! Seeders are wide implements that create small grooves in the ground and drop seeds into them. Any tractor can use them, and they're usually mounted at the back. You don't need to worry about filling them up; seeds are bought automatically and deducted from your account.

Sprayers (Fertilizers): To maximize your crop yield, you'll want to use a sprayer to apply fertilizer. These have a large tank and spray liquid fertilizer onto your fields. Fertilized fields turn a darker color, so you can easily see what's been treated. You can't over-fertilize, and the fertilizer is unlimited and free, so spray away! Just make sure you do it before the crops are ready for harvest.

Mowers (Grass Cutters): For dealing with grass, you'll use a mower. These are flat implements that you hook up to a tractor. You can even use two mowers at once for maximum efficiency. They're essential for preparing fields for hay production.

Forage Wagon: After mowing, if you want to collect the grass for hay, you'll use a forage wagon. This trailer gathers cut grass and hay with its rollers. Drive it over your mowed field to collect the grass, then dump it at the designated grass pit on your farm.

Rotor Tedder: This implement helps dry out mowed grass by shuffling and turning it. It's key to making hay. You hook it to a tractor, lower it, turn it on, and drive over the cut grass.

Rotor Windrower: Think of this as a giant rake. It gathers the grass or hay into tight lines (windrows), making it much easier for the forage wagon or baler to collect.

Quad Baler: This is the machine that takes hay or straw and presses it into rectangular bales. It's a large trailer with rollers on its belly. Once you've got your hay or straw windrowed, this is what you use to turn it into bales.

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