Complete walkthrough for Super Mario Galaxy 2 Part 12, covering Sweet Mystery, Supermassive, and Flipsville Galaxies.
Walkthrough
- 1Sweet Mystery Galaxy - Bulb Berry's Mysterious Glow: Obtain Yoshi, eat enemies, and grab the Bulb Berry to cross to the Checkpoint (an auto-save point you restart from on death) Flag. Refresh the berry, long jump for a 1-Up if desired, then backtrack and head up. Jump over gaps to reach the Comet Medal. Backtrack, refresh the bulb, jump cakes to green disappearing tiles, and refresh again. Head up, swing on flowers to refresh, continue, refresh, and hit the Checkpoint Flag. Hit the first blue tile, then up on green tiles and left to a second blue tile. Refresh, go right and down on green tiles to the last blue tile. Refresh, eat enemies, and head left to the Launch Star. Hit the second Checkpoint Flag and refresh the Bulb Berry. Head up to the expanded platform, hop up cake layers to the top for the Star.
- 2Supermassive Galaxy - Huge Trouble With Big Wigglers: If desired, change to Luigi. Head to the back, spin at the Goomba (do not jump), and long jump from back to front over the gap to get the Comet Medal. Go to the back again, wall jump off the big coin and left wall to the block. Jump to the pipes, avoiding the Piranha plant from the second pipe, and similarly avoid the plant from the last pipe. Long jump for a 1-Up. Dash under the Thwomps and stand between the two in the safe area. Wall jump between them to get a 1-Up on the roof of the right one. Jump back down, hit the Checkpoint Flag, then jump off the Thwomp to reach the Launch Star. Use the Spin Drill to defeat all 3 Koopas by drilling them from underneath. Use the new Launch Star, then the Checkpoint Flag. Head up and spin at the huge Paragoomba. Go forward, long jumping right for a ? coin challenge. Long jump through 4 arches of coins for a 1-Up. Stand on the edge of the pipes to avoid Piranha plants. Go forward and long jump from the first yellow disappearing platform to the back right one; if it disappears, land on the new one below. Use the Launch Star to fall into another one and use it to reach the Checkpoint Flag. Wait for a Wiggler to pass, then long jump to the pole and climb it for the Star.
- 3Supermassive Galaxy - Secret Star #1 - In Full Bloom: On the green planet with growing flowers, walk over every square inch of greenery to create flowers. Jump to the vine that grows and spin to reach the star.
- 4Flipsville Galaxy - Flip-Flopping in Flipsville: Pound the left wheel, hop over the raised platform past crates, and pound the bottom wheel. To reach the Comet Medal below the bonus portal, pound the middle wheel, then jump to it at the top. Return and pound the back right wheel. Drop through the hole and pound that wheel to reach a Launch Star. Hit the Checkpoint Flag, wait for the cannonball to break, and pound the wheel ahead. Pound the next wheel up when the cannonball passes over. Get up on the left and defeat the enemy. In the bottom left corner, quickly get the Life Mushroom before cannonballs crush you. Head right and stop at the safety nook until the cannonball passes, then rush to the Launch Star. Hit the second Checkpoint Flag and pound the back wheel. Head up on the right to a moving platform. Pound the wheel to land on top, avoiding red spikes. Jump to the next platform and ride it. On the right platform, pound it, then go down to the next wheel and pound it when safe. Pound the last wheel on the green grass to reach a new area. Pound either wheel to reach the Launch Star. On the Starshroom ship, use the Luma Shop if desired. Hit the Checkpoint Flag, then use the Launch Star to reach a miniboss. To wake it up, walk to the underside of the planet and pound the wheel under the boss where the starburst symbol is. Pound a wheel under the boss when it walks over it. After 2 hits, the boss becomes quicker, shoots fireballs, and can crawl under the planet. After 4 hits, you win the Star. A letter with 50 Star Bits may come from Rosalina.
- 5Flipsville Galaxy - Flipsville's New Digs: Get the Spin Drill and drill in the left soil patch. Head up over the raised platform and right to the last soil patch, drilling there. Use the bonus portal if desired, then drill at the last soil patch on the right. Drop down and drill there to reach the roof. Jump right towards the Toad yelling "Hey!" and drill there for a 1-Up. Return and use the Launch Star. Hit the Checkpoint Flag, and head around the back for a Spin Drill. Drill anywhere to r...
Tips
- Remember to refresh the Bulb Berry in Sweet Mystery Galaxy whenever possible.
- Use the Spin Drill effectively against enemies like Koopas in Supermassive Galaxy.
- In Flipsville Galaxy, pay close attention to the timing of cannonballs and moving platforms.
- For the miniboss in Flipsville Galaxy, quickly pound the wheel under the boss after it moves.
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