Explore all items in Super Mario Bros. 3, including Power-Ups like the Fire Flower and Frog Suit, In-Level items, and Map Items like the Warp Whistle.
Power-Up Items
Fire Flower
This item transforms Mario into Fiery Mario, enabling him to throw fireballs at enemies by pressing the B Button.
Frog Suit
A rare item that grants Mario exceptional swimming skills. Pressing the A Button performs a powerful swimming stroke, and the D-Pad allows for precise underwater movement.
Hammer Suit
Another rare find, this suit turns Mario into a Hammer Brother. He can throw hammers using the B Button and become invulnerable to fireballs (except Bowser's) by holding DOWN on the D-Pad. This suit allows Mario to duck inside his helmet for protection.
Invincible Starman
Upon collection, the Starman makes Mario flash and renders him invulnerable to most enemies, though he can still be defeated by certain hazards. Simply collect it to gain temporary invincibility and charge through foes.
P-Wing
A rare item obtained from special levels, by defeating certain Hammer Brothers, or through Princess Letters. It grants unlimited flight and a tail attack similar to Raccoon Mario. Press the A Button to fly higher and the B Button for a tail attack.
Raccoon Leaf
Transforms Mario into Raccoon Mario, allowing him to fly and attack with his tail. To fly, hold the B Button to build up the P-Meter, then jump with the A Button and continue pressing A to ascend. The tail attack is performed with the B Button.
Super Mushroom
Changes Regular Mario into Super Mario, allowing him to withstand one hit. This power-up is also a prerequisite for obtaining Raccoon Leafs and Fire Flowers. Simply collect it to gain its benefits.
Tanooki Suit
A rare item providing Raccoon Mario's abilities (flight and tail attack) along with the power to transform into a stone statue. Flight mechanics are the same as Raccoon Mario. To turn into a statue, press DOWN on the D-Pad simultaneously with the B Button; this form lasts for five seconds before reverting.
In-Level Items
1-up Mushroom/Treasure Chest
Collecting this grants Mario an extra life.
? Ball
Obtained after defeating Boom-Boom, collecting this item concludes a Fortress Level.
Coin
Each Coin is worth 200 points, and collecting 100 Coins awards Mario an extra life.
Coin Block
This block contains multiple Coins, with the quantity depending on the speed at which Mario hits the block.
Kuribo's Shoe
Found exclusively in level 5-3, this item is taken from a Goomba. While wearing it, Mario can step on any enemy or hazard without taking damage.
P-Switch
When stomped, this switch converts all Coins into bricks and all bricks into Coins.
Map Only Items
Anchor
When a Koopa Kid's Airship appears on the map screen, the Anchor can be used to prevent it from moving, allowing you to engage it without it hiding in unexplored areas.
Jugem's Cloud
Allows Mario to skip over one level on the map. If Mario dies on the skipped level, he will return to the level before it, unless he entered a pipe or defeated a Wandering Hammer Brother first.
Hammer
Using this item on a rock on the map screen will destroy the rock, revealing a new path. The Hammer is consumed upon use.
Music Box
When used, this item puts all Wandering Hammer Brothers and Piranha Plants to sleep for one to three turns, allowing Mario to pass them safely.
Warp Whistle
Playing this item transports Mario to World Nine, the Warp Zone. The accessible worlds from the Warp Zone depend on the world where the whistle is played: World One allows access to Worlds Two through Four; Worlds Two through Six allow access to Worlds Five through Seven; and Worlds Seven through Nine allow access to World Eight.
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