Defeat Act 2's Shadow Weaver in Summer Nightmare by countering its Shadow Bind debuffs and using evasion tactics. Learn its phases and minion summoning pattern.
The Shadow Weaver is a cunning and elusive boss encountered during C's Act 2 route. This boss specializes in debuffs, evasion, and summoning shadowy minions.

Phases:
- Phase 1 (100%-50% HP): The Weaver uses 'Shadow Bind' (single-target dark damage, chance to inflict Seal) and 'Obscuring Mist' (AoE debuff, lowers accuracy and evasion). It also has high natural evasion.
- Phase 2 (Under 50% HP): The Weaver will summon three 'Shadow Clones' that mimic its abilities but have lower HP. It will also gain a temporary SPD buff and start using 'Void Blast', a powerful AoE dark attack.
Weaknesses:
- Elemental Weakness: Light (consensus across sources).
- Status Ailment Weakness: Faint (single source claim, verify in-game).
Strategy:
- Preparation: Equip Quartz that provide Seal resistance. Have items ready to cure Seal. Consider accuracy-boosting Quartz or Crafts.
- Phase 1: Focus Light-elemental Arts and Crafts. Use Crafts that guarantee hits or ore evasion. Prioritize removing accuracy debuffs from your party.
- Phase 2: The Shadow Clones can be annoying. Use AoE Light Arts to quickly dispatch them, or focus all damage on the main Weaver to end the fight faster. Be prepared for 'Void Blast' and its potential to inflict Seal.
- Brave Orders: Use Brave Orders that boost accuracy, Arts attack, or provide status immunity.
Rewards:
- Mira
- Shadow Gem Quartz
- Rare accessory (e.g., Evasion Ring)
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