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Part 22
Street Fighter V

Part 22

Complete walkthrough for Part 22 of Street Fighter V, guiding you through the High-Security Complex, including boss fight strategies and tips for navigating dangerous passages.

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Complete walkthrough for Part 22 of Street Fighter V, guiding you through the High-Security Complex, including boss fight strategies and tips for navigating dangerous passages.

You will encounter another hanging guard. If you are quick, you can shoot him right before landing, and take him out directly, but this requires a lot of skill. Most players might want to step backwards a little, under the roof, and take care of him in the normal way. After he is dead, keep moving right until you reach a big spike pit. Shoot your arm into the gray platform and climb up. Now go up to the top, and swing over to the brown platform. Here you will meet another hanging guard. Take him out, and don't use the spring board. Shoot your arm into the roof instead, and swing forwards to the gray platform. In the air, shoot upwards and climb onto the platform. Now go straight up. Welcome to the factory!

To the left, there is a contact room. You don't need it for the boss, but if you want to have a better starting point if you die, you can enter it. On this place, the mine carts will keep rolling around, so pay attention to them while stepping on their platforms. They roll on every platform, except the bottom one. They keep coming in straight intervals, and all come at the same time on all platforms. You can stand on them and ride with them, but watch out so they don't hit you in the side. They will pass over all holes too, so don't get surprised if they slide over it and damage you. When they hit a wall, they will explode. If you stand on them at that time, you will get hurt.

Go right, and pass two gaps in the roof. Climb up on the little part of the platform before the spikes. Watch out for the mine carts though, and don't accidentally climb up so you touch the spikes. From here, go up one floor, and hang in the roof with your arm, and be ready. When a mine cart comes, drop down on it and ride away. Go with it all the way until you have passed that orange wall, and see a big pit. Hop off the cart at that place, and climb up onto the platform above. Now go right and swing yourself over that little gap. Continue right until you see a number of white platforms leading up. Go up there, and keep going up until you reach the top. Here is the boss room.

BOSS FIGHT: Plutoon

The mean leader tells you that Joe has been transferred to another location. Bugger. This platoon is really no different from the other ones. The guards on the lower platforms have bazookas and roll bombs. But they are still very easy to defeat, since you can just blast them with your Rocket Launcher. This boss is really one of the easiest. Just climb the lower platform and go straight ahead, cleaning up in front of you with the Rocket Launcher. When you reach the final computer, destroy it, while watching out for men jumping down from above.

AREA 10Level 10 - High-Security Complex
Area statusEnemy base (Super Joe must be saved)
Communicator requiredOrange
Item awarded1-UP
Contact neededNo
Level difficultyDifficult

Overview

You are now near the end of the game, and the resistance is only getting tougher. This area takes place in a quite odd area, which looks like a mix between the sewers and the boss rooms. The reason for the title "High-Security Complex" is because of the high amount of security systems you will face. There are no human resistance in this area, only machines or creatures, such as laser cannons and mini tanks. There is a large number of dangerous passages and challenges you will face here.

Walkthrough

On the first part of this level, you will be harassed by laser cannons hanging in the roof, moving right and left, shooting diagonally. Passing them by without killing them is very difficult without getting hurt since they shoot in a very tight interval. There are 3 laser cannons hanging from the lower platforms, and 1 hanging from the top ceiling.

Directly from the start, the first laser gun is an easy one. It moves away from you. Hang in the low platform with your arm, and take it out. Now go right. On the next platform, another laser gun will hang, which moves towards you and shooting in your direction. Defeat it in the same way, but be quick, since its shots can easily catch up on you. Now go up on its platform, and go right. You will encounter a laser gun in the top roof. It is possible to pass this one without killing it, since it is positioned high up, but it is difficult to take out the final laser gun and avoiding this gun's shots at the same time. If you wish to take it out, hang in the roof and shoot it. Now drop down on the floor again, on the final platform to the right, you will meet the last laser gun. Take it out and move on.

Now you'll see a quite odd structure of the platforms. At first, it's difficult to understand how to move on. But the trick is much easier than you think. Shoot your arm diagonally right into the first low ceiling part you see after the platform where the final laser gun was. Swing to the right, and in the air, shoot your arm upwards and grab onto the high platform, be sure not to grab onto the platform just under the boxes, or you won't get up.

Right here, you'll see another brain teaser. How to get up to that platform up to the right? Simple! First, get behind those gray boxes by using your arm and swing left. When standing there, shoot your arm diagonally to the right and swing out, and in the air, grab onto the upper platform. If you miss, you will end up on the spikes. Now go left, and welcome to a real difficult part! You must get over to the other side, without landing on the spikes. How to do? Well, get up on the small platform above you. From here, stand far out on the left edge, and swing out to the left. In the air, shoot your arm and grab onto

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