Learn about New Game+ options in Shin Megami Tensei V: Vengeance! Understand Newborn vs. Reborn, what carries over, and the best choice for your next playthrough.
Alright, so you've beaten Shin Megami Tensei V: Vengeance and you're ready to dive back in for another round? That's awesome! Let's talk about New Game Plus, or NG+ for short. When you boot up your clear data, you'll have two main choices: Newborn and Reborn. Each one offers a pretty different experience, so picking the right one is key to making your next playthrough feel fresh and rewarding.
Let's break down what each one means for you.
Newborn
Think of Newborn as a true reset, but with a few key things carried over. When you choose this, your level will drop all the way back to 1. Yep, you're starting from scratch in terms of your character's power. On top of that, you'll lose almost all your items and most of your miracles. It's a pretty harsh reset.
What *do* you keep, though? You'll retain your Demon Compendium (all the demons you've registered), your enemy information, and any fusions you've unlocked. You also keep demon slot related miracles. This means you have the knowledge of what demons exist and how to fuse them, but actually *doing* it will be a challenge.
Why you might want to avoid Newborn: If you spent a ton of time grinding levels, building up your ultimate demons, or hoarding valuable items and Macca, Newborn is going to feel like a punch to the gut. While your demons are safe in the Compendium, summoning them again will be incredibly difficult. You lose the miracles that reduce summoning costs, and you'll need to earn a massive amount of Macca to bring your powerful allies back. Plus, you won't have access to essences or many of the miracles you've already acquired. It's basically like starting a brand new game, but with a slightly better understanding of the demon world. Honestly, if you're looking for a fresh start with a real challenge, you might as well just start a completely new game from scratch. I really don't recommend this option for most players.
Reborn
This is your classic, standard New Game Plus experience, and it's what most players will probably want to go with. Reborn is much more forgiving and lets you carry over a lot more of your hard-earned progress.
What carries over in Reborn: Pretty much everything you'd expect! This includes your character's Level, all your learned Miracles, your Glory, your stat increases, your current party demons, your Macca, and most of your items. You also keep any route-exclusive miracles you've unlocked. It's a smooth transition that lets you tackle the game again with your existing power base.
A few things to note about Reborn: While most miracles carry over, any you haven't spent Glory on yet will need to be re-unlocked by defeating the corresponding Abscesses again. So, keep an eye on that!
Key Items and Talismans: This is a big one, and it applies to *both* Newborn and Reborn. You will NOT carry over Key Items and Talismans that unlock race-specific Magatsuhi skills. You'll have to find and complete those objectives all over again in each playthrough if you want those skills. My advice? Just focus on getting your absolute favorites on your next run.
New Miracles Unlocked: The best part? If you chose Reborn, you'll unlock two brand-new, powerful miracles regardless of which main story route you originally cleared:
- Divine Persuasion: This miracle gives you a chance for demons you fight to randomly join your party during battles, even outside of negotiation.
- Divine Eminence: This one is huge for the Nahobino – it allows you to negotiate with higher-level demons than you normally could, opening up more fusion possibilities.
So, to sum it up, Reborn is generally the way to go if you want to keep your progress and enjoy a more powerful start to your next adventure. Newborn is more of a hardcore challenge mode for those who truly want to start from zero.
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