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Guide (1st half) (2)
Persona 4

Guide (1st half) (2)

Persona 4 guide covering 4/12-4/17, including social stats, Shadow Yosuke boss fight, and Daidara Metalworks.

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Persona 4 guide covering 4/12-4/17, including social stats, Shadow Yosuke boss fight, and Daidara Metalworks.

4/12

“You calling me a loser?” (+3 Courage)

4/13

Listening to the lecture (+3 Knowledge)

4/14

“1 B.C.” (+3 Knowledge)

“Are you guys okay?” (+3 Understanding)

4/15

“I’m worried about Chie” (+3 Understanding)

Tutorial battle - follow Teddie's instructions.

Boss battle: Shadow Yosuke

Walkthrough
  1. 1
    Shadow Yosuke Weakness: Electricity.
  2. 2
    When Shadow Yosuke guards, you cannot Down it, and it will use Wind of Oblivion. Guard yourself.
  3. 3
    Guard after Shadow Yosuke uses Power Charge.

4/16

Storyline event.

4/17

Daidara Metalworks (equipment shop) - You cannot return to this shop until you beat the first boss of the next dungeon. You cannot save once you enter the next dungeon. You may buy better armor if you feel it will make you safer.

After exiting Daidara Metalworks, an event regarding a blue door will occur. After this event, save your game at the light blue butterfly across the street, which acts as your save point.

Tips
  • Persona 4 Golden is a large game that relies on a calendar system, making mistakes difficult to undo. Follow instructions precisely to reap rewards. Use the "[Social Stat] ranks up to..." lines to ensure nothing is forgotten.
  • It is highly advisable to have multiple back-up saves. Consider having a save for each time you enter a dungeon. Being able to go back a month or two can be crucial.

When ready, go to Junes by heading south and then east.

Tips
  • Downing and All-Out Attacks: Hitting an enemy with its weakness or landing a critical hit will Down it, granting you an additional action. If you Down all enemies, you can perform an All-Out Attack if at least one other party member is present. Hitting a Downed enemy with its weakness or a critical hit will make it Dizzy, increasing damage taken and preventing it from attacking for one turn. Dizzying typically does not work on bosses.
  • Shuffle Time: This occurs after defeating all remaining enemies with an All-Out Attack. You choose a card that can grant a Persona, money, EXP, stat boosts to your equipped Persona, or other bonuses. Choosing all cards results in a Sweep Bonus, making subsequent card selections easier and potentially leading to significant gains in money, EXP, and high-statted Personas. Focus on obtaining Persona cards (for new Personas) and Temperance cards (for keys to golden chests) early on. Selecting a Persona card for a Persona you already possess offers no benefit.
  • Skill Cards: During Shuffle Time, look for Sword cards, which provide a random skill card based on the card's rank. Rank 1 Sword cards can yield Agi, Bufu, Garu, Zio, Tarukaja, Tarunda, Rakukaja, Rakunda, Sukukaja, Sukunda, Dia, Patra, Mutudi, or Sharp Student.
  • EXP Gain: Only the Persona equipped at the end of a battle receives EXP. If you switch Personas mid-battle, the previously equipped one will not gain experience if it's not the one equipped at the end.
  • To manage EXP gain effectively, equip the Persona you wish to level up just before finishing a battle. Alternatively, disable "Equipped Persona Memory" in the game's settings to automatically re-equip the Persona you started the battle with.

Your objective is to reach the second floor and enter the room there, requiring specific Personas and level thresholds.

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