Paper Mario 2-2 walkthrough: Find the Stop Watch and Cursya card, and learn to navigate traps with Gnip and Gnaw enemies.
Walkthrough
- 1Start the level and immediately flip into 3-D (a mode that allows you to see and interact with a third dimension) to go behind the bushes on the left and collect coins.
- 2Exit 3-D mode and walk right until you find a brown block.
- 3Stand on the brown block and jump to reveal a sand block with a ladder.
- 4To reach the ladder, carefully walk to the extreme edge of the brown block and jump. You should slide around the side of the sand block and be able to press left or right to land on it.
- 5Climb the ladder and dismount onto the sand blocks.
- 6Use Peach's umbrella ability to float to the top of the building.
- 7Open the chest at the top to obtain a Stop Watch.
- 8Flip into 3-D mode and walk off the front-center of the building.
- 9You will land on a ledge with a chest containing a Cursya card.
- 10Jump off the ledge and enter the building.
- 11Inside, flip into 3-D mode to avoid the Gnip enemy.
- 12At the top of the stairs, enter 3-D mode again and go through the door behind the curtain.
- 13Save your game.
- 14Walk right, jump up the stairs, and enter the last door.
- 15Walk all the way to the right and throw the switch.
- 16Wait until the spikes are about to crush you, then flip into 3-D mode.
- 17Dodge the spikes, then jump on top of them. Let the spikes carry you to the top.
- 18Walk left, then use the small platform to jump to the larger one overhead.
- 19Use Boomer (an ability or item), then switch to 3-D mode, use Boomer again, then switch back to 3-D mode.
- 20Jump up to the next platform and open the chest.
- 21Use 3-D mode to fall back down to the floor.
- 22Exit the building and save your game again.
- 23Use 3-D mode and some fancy maneuvering to unlock the door behind the Gnaw enemy.
- 24Enter the unlocked door and hit the star block.
Tips
- While only one door is required, entering all doors in this section is recommended for a good learning experience.
- When dealing with spikes, use 3-D mode to dodge them and then jump on top to be carried upwards.
- Careful use of 3-D mode and maneuvering is required to unlock the door behind the Gnaw.
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