Complete walkthrough for Chapter 4 - Dread in No Rest for the Wicked. Find all items, enemies, and secrets in Farm House, Candle Rock Coast, Candle Rock Cliff, and more.
Walkthrough
- 1Farm House Head to The Crawl.
- 2The Crawl Go straight through the crawlspace, save, and then right through the gate that needs the Crowbar towards the red fog.
- 3Candle Rock Coast Follow the path until you find some Scrap on a table. Enter the room next to it for a Chemical on a shelf, some Cookies on a blue work table, a Workbench, Hunter (gun attachment) in a wall cabinet, and some HPA and a Weapon Manual (NG+) on a table. Equip Hunter. Continue on and up the stairs.
- 4Candle Rock This entire area reduces all your gun's ranges significantly, and using Hunter will help minimize the impact. Enemies: Clinger, Tentaclaw x2, Grasper. There is some Scrap near the lamp. Move through the water for [Keep Moving] on a post near the next lamp.
- 5Driftwood Shore Enemies: Pterashark, Octoterror, Bloatjaw. Go down the metal dock. There's some HPA on the yellow shelf, and opposite that is a Flash Grenade, some Scrap, and [Equipment Requisition]. Go straight off the dock towards a structure. Enemies: Retchkin x2, Grasper. Near the large door is some HPA and Scrap. Return and, facing the dock, go left.
- 6Sunken Wharf Enemies: Tentaclaw, Latchling, Grasper x2. There's a damaged dock nearby that has some Scrap and Cookies, and the sunken house has [It's Over], some HPA, a Rusty Coin (14/23) under a painting, some Scrap, and a Health Drink. Exit the house and follow the path leading away from the beach until you see a building on the left. There's some Scrap under the left window and the right window can be climbed through.
- 7Rustshore Ruins Inside you'll find some Scrap, a Whetstone, and some HPA. Interact with the back wall to open a secret room containing a Frost Grenade and Quick Fingers (gun attachment). Leave through the window in the first room. Continue left for a few seconds to find a branch. Go left down the cave for some Scrap and an Energy Drink. Go back up and left. Enemies: Splittercrab x2, Bloatjaw x2, Latchling. Near the slant of the house's roof is some Scrap, and down the dock is some HPA. There are two boats nearby that have some Scrap, Cookies, and a Hand Grenade. Continue down the beach to a lit area. Next to the first lamp is some Scrap and [The Path Forward].
- 8Saltwater Refuge Head inside and, following the left wall, find a box containing the Badger handgun, a Workbench, a Rusty Coin (15/23) on some boxes, a Vending Machine, an Empty Cup, a Chemical and Health Drink in some lockers, a Tub, a Coffee Maker, some HPA, and a Save Point. Bring a Flash Grenade, take a break, then leave the cave and go left.
- 9Saltwind Strand Enemies: Tentaclaw x3. Afterwards you'll find some Scrap near a small tree. Enemies: Splittercrab x3, Latchling x2. If both fights go well, go back to save. In the water with boards is some Scrap, and near the lamp is an Orange and some HPA. Move through the tunnel and continue straight.
- 10Windshear Bluffs Hug the right wall to find some Scrap. Enemies: Bloated Tick, Giant Skitterer, Mangler, Latchling, Grasper. Afterwards stand atop the tallest hill and face the beach. From there go left to find a Leek tucked away in a collection of rocks and trees. Keep going and turn left for Pulse (armor attachment). Turn around and go left through the crawlspace. Near the stairs is some Scrap, and there's some HPA on a railing to the right on the catwalk. Continue down the stairs and go right. Enemies: Pterashark, Grasper x2. Go back the way you came afterwards. There's some Scrap to the right of the lit cave, and a Beer with some HPA further in before the crawlspace. During the next two battles, remember that eggs are vulnerable to Flash Grenades. Enemies: Splittercrab x2, Splittercrab Egg x5.
- 11Tide's End Enemies: Splittercrab Egg x4, Titan Splittercrab. At the opposite end of the beach is some Scrap. From there take the long path away from the beach. After the first set of stairs is another set immediately to the left. There's a Carrot near the large, dark tree. Go right from there down some stairs and across a bridge. Near a table is some Scrap, HPA, and a Knight Statue (9/14). Return and go left down the stairs. On the railing of the next set of stairs is [Breadcrumbs]. Go up the stairs then up the ladder.
- 12Candle Rock Cliff
- 13Hollowpoint Heights Enemies: Grasper, Drainling x2. The Drainlings are weak to fire. After the battle, return to the ladder and, facing away from it, go left for some Scrap and then look for a white flag stuck in the rock. Climb up and, following the left wall, find a Chemical on a pallet, a Knight Statue (10/14) between some trees, a Leek near a red chair, the Hiker costume on the red chair, and some Scrap near a pile of wood. Fall down and go left into a cave for an Energy Drink near the entrance, some Scrap in the middle on the right, and some HPA and a Rusty Coin (16/23) at the end on a box. Exit the cave and go left. Pick up the HPA near the lamp before climbing up. Enemies: Grasper, Drainling. Near the next lamp is a Health Drink and some Scrap. Enter the cave. Enemies: Bloodclutch, Retchkin x2. On/near the pallets is Alchemist (gun attachment), a Hand Grenade, and a box containing the Silver Vest armor. Climb out and follow the left wall to find some Corn.
- 14Windcut Bluffs - 1 There's some Scrap in the middle of the path before a bridge. Enemies: Latchling x2, Drainling. Move along the left wall to find some Scrap before the safe area.
- 15Excavation Site Continue following the left wall to find a Workbench, a Coffee Machine, a Tub, some Scrap behind the tallest pillar, a Vending Machine, Quartermaster (armor attachment) on the smallest pillar, a Save Point, a box containing the Wingman r
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