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The Bald Man — No I'm not a Human Walkthrough
No I'm not a Human

The Bald Man — No I'm not a Human Walkthrough

Navigate the main route of No I'm not a Human with our comprehensive walkthrough. Learn how to reach different endings and survive the dangers.

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The Bald Man — No I'm not a Human Walkthrough

Navigate the main route of No I'm not a Human with our comprehensive walkthrough. Learn how to reach different endings and survive the dangers.

Walkthrough:

  1. Spring 31 - Rumoralia

    The game begins on the night of Spring 31. A neighbor knocks on your door, expressing concern about the sun and checking in on you. After letting him in, he settles in the kitchen. Since you cannot move freely at night except to your bedroom, you must sleep to progress. Go to the bedroom at the end of the corridor and interact with the bed.

  2. Summer 1 - Beer Day

    Day: A news report confirms the sun is dangerous, causing people to act strangely. News reports are a regular occurrence and provide vital information. You can interact with the radio next to the bedroom door to tune into a signal, which may offer clues. Head to the kitchen and interact with your neighbor. He advises letting people into your home to deter dangerous visitors, but warns that some guests might be visitors themselves. Never reveal you are alone. Your neighbor gifts you a six-pack of Beer and suggests drinking one to sleep.

    Stamina: Stamina is your action resource, represented by lightning bolts. Each action depletes Stamina, and you must spend it all before sleeping. Drinking Beer depletes Stamina, allowing you to sleep. EnerJeka replenishes Stamina. Both are found in the kitchen fridge.

    Night: After waking in the bedroom, people will start knocking. Approach the door to see who it is. The first visitor is the neighbor's daughter, who takes him away. Subsequently, three more people will knock. The first two are often consistent: a tall man from a bar (rarely a visitor) and a hunchback woman (often a visitor). The third person is random. There's no definitive way to identify Visitors until the next day phase, but you can start sniffing them out once they are inside. Let at least one person in, but be cautious not to let too many in. Sleep in the bedroom after attending to all visitors.

  3. Summer 2 - Cucumber Day

    Day: The news report reveals a clue for identifying Visitors: perfect white teeth. Before leaving the bedroom, watch TV again to learn the phone number for

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