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Armour Loading and Movement Speed
Lords of the Fallen (2014)

Armour Loading and Movement Speed

Learn how armour weight affects Harkyn's movement speed in Lords of the Fallen (2014). Discover the three movement tiers and how to balance defence with agility.

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Learn how armour weight affects Harkyn's movement speed in Lords of the Fallen (2014). Discover the three movement tiers and how to balance defence with agility.

Alright, let's talk about how what you slap onto Harkyn's back actually changes how he moves around. It's all about that weight limit, see? The more gear you pile on, especially those beefy heavy armours and massive two-handed weapons, the more it's going to slow you down. It's a trade-off: more protection means less speed, and vice-versa.

Basically, your movement speed gets split into three tiers based on how much of your weight limit you're using:

  • Fast movement speed: This is when you're at 25% loading or less. You'll be zipping around!
  • Medium movement speed: If you're between 25% and 75% loaded, you're in the middle ground.
  • Slow movement speed: Hit 50% or more, and you're moving like a tank.

Think of it this way: lighter armour means you can dodge and weave like a pro, but you're more exposed. Heavy armour means you can take a hit, but you'll be a much bigger target and slower to react. For most of the game, finding a good balance in that medium speed range is usually your best bet. It lets you take a few hits while still being able to reposition yourself effectively.

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