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Chapter 3: The Kitchen
Little Nightmares II

Chapter 3: The Kitchen

Complete walkthrough for Chapter 3: The Kitchen in Little Nightmares II, including collectible locations and the Kitchen Hand trophy.

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Complete walkthrough for Chapter 3: The Kitchen in Little Nightmares II, including collectible locations and the Kitchen Hand trophy.

Walkthrough
  1. 1
    After waking in the vent, turn on your lighter and climb the ladder. Run right and use the wrapped body to grab one of the hooks as it passes.
  2. 2
    Once dropped into the room with more bodies, continue right. Attack the rat stuck in a trap in the next room.
  3. 3
    Climb the metal containers on the right to another room. Climb another set of containers with a lid leaning against them, push the lid right to create a path forward.
  4. 4
    Pass over the last set of containers. Walk toward the screen and left to find a hidden ventilation shaft entrance leading to Statue [05/10]. Climb the ladder on the right.
  5. 5
    Pass through the double doors and move the cart to the window on the right. Climb onto the cart and drop into the pantry.
  6. 6
    To get the missable trophy/achievement, toss three ingredients into the cooking pot while avoiding the cook.
  7. 7
    Grab a carrot from the pantry and head right into the room with the cook. Crouch and pass under the table he's working at.
  8. 8
    Warning: If the cook is alerted, run through a hole on the right to enter the main kitchen area and hide in the right corner of the first cooking station.
  9. 9
    Wait under the small table with a ladle for the cook to move to the back of the room. Walk to the pot on the stove and toss the carrot in.
  10. 10
    Return to the safe area beneath the small table. Wait for the cook to move again, grab the fish head beneath the larger table on the right, and return to the safe spot.
  11. 11
    Toss the fish head into the stew when the cook moves to the right side of the room.
  12. 12
    Quickly run toward the screen and hide by a crate with wine bottles and cheese, or return to the safe location if spotted.
  13. 13
    Wait for the cook to turn his back again, hop up, grab the cheese, and return to the safe spot. Wait for a clear opportunity to toss the cheese into the stew to complete the stew for the Trophy/Achievement: Kitchen Hand.
  14. 14
    Head under the large table and up the stairs on the right to a locked door.
  15. 15
    Climb the white cabinet at the back of the room and jump to the rafters. Follow them to the other side and climb the mesh cages to pass into the upstairs area.
  16. 16
    Climb on the toilets to reach the shelf with a candle, light it, then exit the bathroom. Head left into the cook's bedroom.
  17. 17
    Avoid the music box on the floor. Jump onto the shelf above the radiator and grab the key. Swing back and forth until it's free.
  18. 18
    Warning: Quickly hide under the bed as the noise will wake the cook. Wait for him to leave the room and then grab the key.
  19. 19
    Exit the bedroom, drop the key near the steps to the elevator, and return to the bathroom. Hug the Nome [07/13] that appears in the corner.
  20. 20
    Return to the stairs, grab the key, and pull the lever next to the elevator to return to the kitchen.
  21. 21
    Enter the pantry to spot a jumping jar. Toss it to release Nome [08/13]. Hug the Nome to collect it.
  22. 22
    Hide beneath the shelves with the ingredients as the breaking jar has drawn the cook's attention. Wait for the cook to leave, then return to the hall with the elevator.
  23. 23
    Grab the key and carefully make your way through the kitchen to the locked door.
  24. 24
    Unlock the door and climb onto the table with the cleaver. Crawl through the hole into a sausage-making room. Look under the table to find Nome [09/13]. Hug it.
  25. 25
    Climb into the dumbwaiter to travel up to the freezer.
  26. 26
    Find two pieces of meat in the room and move them onto the trap door on the floor (which already has one piece of meat).
  27. 27
    Pull the first piece of meat from the corner of the table beneath the dumbwaiter, push it to the floor, and move it over the trap door.
  28. 28
    Climb the shelves on the left wall to reach the top of the cabinet. Swing from the first hook to the second piece of meat hanging from the ceiling and pull it down, placing it over the trap door.
  29. 29
    Check the right side of the room for a hatch, climb through it, and light another lantern. Smash the Statue [06/10] in the corner.
  30. 30
    Return downstairs via the dumbwaiter and pull the lever hanging from the ceiling to release the meat into the sausage machine.
  31. 31
    Turn the lever on the machine to create 3 sausage links. Jump and grab the links to swing to the hole on the right side of the room.
  32. 32
    Pass through the vents to another freezer area.
  33. 33
    Exit the freezer to find another locked door. Pull the lever near the elevator and quickly return to the freezer and hide.
Tips
  • The music box in the cook's bedroom will wake him if you step on it.
  • The key in the cook's bedroom falls and makes noise, so hide under the bed immediately after freeing it.
  • The breaking jar in the pantry will alert a cook, so hide until they leave.
  • When making the stew, always return to the safe spot under the table if you are spotted or need to wait.
  • Statue [05/10]
  • Trophy/Achievement: Kitchen Hand
  • Nome [07/13]
  • Nome [08/13]
  • Nome [09/13]
  • Statue [06/10]

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