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Chapter 2: The Hideaway
Little Nightmares II

Chapter 2: The Hideaway

Follow The Runaway Kid through Chapter 2 of Little Nightmares II, The Hideaway. Guide Nomes, find collectibles, and avoid the Janitor.

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Follow The Runaway Kid through Chapter 2 of Little Nightmares II, The Hideaway. Guide Nomes, find collectibles, and avoid the Janitor.

Walkthrough
  1. 1
    After leaving the depths, follow the Nomes through multiple rooms until you reach a lit area.
  2. 2
    Observe two Nomes squeeze through a door, then walk to the stack of drawers in the back corner to find the third Nome.
  3. 3
    Pull the third Nome out from the door crack, hug him, then pick him up and throw him up the handle to open the door.
  4. 4
    Continue into the next room, toss the Nome over the crates, and throw him up to the lever on the right side of the room.
  5. 5
    Continue into the next room, wait for the Nome to follow, and push the luggage trunk into the background to reveal a hidden path.
  6. 6
    Continue through another room to reach a workroom with a caged Nome on a table.
  7. 7
    Grab your Nome and toss him up to the table, where he will push a luggage trunk off the edge.
  8. 8
    Head to the right side of the room, to an overturned file cabinet, and pull out the third drawer to release another Nome.
  9. 9
    Hug the second Nome to make him follow you.
  10. 10
    Toss the second Nome up to the table to help the first Nome push down the luggage trunk.
  11. 11
    Climb up to the table and release the caged Nome by hugging him.
  12. 12
    Instead of dropping to the floor, head left, climb the large crate filled with debris, and crawl through a vent in the left wall to drop into a new area.
  13. 13
    Collect the first Bottle [01/05] for this DLC (downloadable content — extra missions or items released after launch).
  14. 14
    Drop through the hole in the floor and pass through the crack on the right to return to the workroom.
  15. 15
    Ensure all three Nomes are following you; hug them if they are idle.
  16. 16
    Push through the door on the right side of the workroom.
  17. 17
    Head up the stairs, ignoring the lever in the room full of coal.
  18. 18
    Continue into the furnace room and pull the lever on the side of the furnace.
  19. 19
    Climb the ladder that lowers on the left side of the room.
  20. 20
    Climb a second ladder and head left to find a staircase.
  21. 21
    Check under the steps for the second Bottle [02/05].
  22. 22
    Head up the stairs and locate the weak floorboards near the toy block.
  23. 23
    Jump up and down on the weak floorboards until you break through.
  24. 24
    After the Janitor enters the room above and heads left, move left through a vent and climb up through a hole in the floorboards.
  25. 25
    Grab the wooden Nome on the workbench and carry it out.
  26. 26
    Wait for the Janitor to head toward the workbench, then crawl along the right side of the room on the cloth.
  27. 27
    Climb onto the workbench when the Janitor moves away.
  28. 28
    Grab the Nome and drop back to the ground, following the cloth back toward the hole in the floorboards.
  29. 29
    Toss the Nome over the box to the left to alert the Janitor.
  30. 30
    Wait for the Janitor to investigate and return to his routine.
  31. 31
    Climb on the box and jump across the portion of the floor not covered in cloth.
  32. 32
    Follow the cloth into the adjacent room and toss the Nome into the center area near the post with a wheel lever.
  33. 33
    Climb onto the tables in the back right corner.
  34. 34
    Pull the lever on the back wall to power the workbench in the previous room.
  35. 35
    Jump through the vent on the right wall before the Janitor investigates the table.
  36. 36
    Push the button on the workbench.
  37. 37
    Sprint back into the adjacent room, avoiding the Janitor, and turn the wheel.
  38. 38
    Once the trap door is opened and the Janitor is not in the room, grab the Nome and throw it into the chute.
  39. 39
    Jump inside the chute to reach a new area.
  40. 40
    Follow the tracks right and climb onto the small table at the end of the path.
  41. 41
    Jump up and down near the Nome stuck in the glass jar on the shelf above until the jar falls and breaks.
  42. 42
    Hug the Nome and carry it back to the previous area, tossing it up to the ladder to lower it.
  43. 43
    Head up the ladder and check the room to the left for surveillance footage of Six.
  44. 44
    Head back to the previous area and jump to the hanging mine cart.
  45. 45
    Cross to the other side of the area and use the wheel lever to lower the cart to the tracks below.
  46. 46
    Climb the crates in the background to return to the ladder.
  47. 47
    Climb back down and move the mine cart all the way to the left.
  48. 48
    Climb onto the mine cart and jump onto the wooden boxes, passing through a hole in the left wall.
  49. 49
    Head left into an adjacent room with two conveyor belts on either side of a pit full of coal and drop into the coal.
Tips
  • Throwing the wooden Nome on the workbench into the furnace can unlock a trophy.
  • Crawl on the cloth to soften your steps when avoiding the Janitor.
  • Turning the wheel lever without causing a distraction will result in capture by the Janitor.
  • If Nomes are not following you, hug each one to get them back in line.

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