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It's a Simple Plan
Life is Strange: True Colors

It's a Simple Plan

Walkthrough for Life is Strange: True Colors' "It's a Simple Plan" chapter. Find all memories, make key decisions, and complete all objectives.

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Walkthrough for Life is Strange: True Colors' "It's a Simple Plan" chapter. Find all memories, make key decisions, and complete all objectives.

Walkthrough
  1. 1
    Alex needs to bus tables and mind bar patrons. Gather dishes from two tables.
  2. 2
    Collect Memory #11: Bomber Jacket - Jed. This memory is located in the back, near the bathrooms, on the coat rack where the umbrella was in Chapter 2.
  3. 3
    The first set of dishes is in front of the birdwatcher. Her reaction depends on whether you helped her in "Tracking Down Mac".
  4. 4
    The second set of dishes is where Steph was sitting earlier, between the front door and the jukebox. Scan the thoughts of the girl sitting here to learn she's having trouble concentrating due to a song stuck in her head.
  5. 5
    Minor Decision: To resolve the girl's song issue, ask Steph and Ryan about it. They will identify the song. Then, ask Jed, who will direct you to the area behind the bar near the computer. Take the song (it's #2) and play it on the jukebox. Scan the girl's thoughts again to complete this minor decision.
  6. 6
    Find Eleanor in the booth next to the student. Her dialogue varies based on whether you reminded her about Gabe.
  7. 7
    Locate Char and Duckie in the room with the pool table. Char is struggling without Gabe, and Duckie is proud and unwilling to talk about his issues.
  8. 8
    When ready, talk to Steph and Ryan. Make your first two dialogue choices freely.
  9. 9
    MAJOR Decision: Choose between supporting Ryan or Steph. This choice influences the rest of the scene.
  10. 10
    After the major decision, Alex will talk to Diane to try and get a reaction.
  11. 11
    Minor Decision: The first dialogue choice with Diane determines if Alex makes her sad or angry, serving as flavor text.
  12. 12
    Scan Diane's thoughts.
  13. 13
    A range of options will be presented. After selecting enough, Gabe's plaque will become available.
  14. 14
    Scan Diane's thoughts again.
  15. 15
    Interact with her phone and folder.
  16. 16
    Find the final object in Diane's bag.
  17. 17
    Signal Steph or Ryan (whichever you chose for the plan).
  18. 18
    Make your final dialogue choice with Steph or Ryan to close out the scene.
Tips
  • There is 1 memory to collect in this scene.
  • Pay attention to dialogue choices with Diane, as they offer flavor based on Alex's actions.
  • The major decision significantly impacts the interactions with Ryan and Steph.
  • Completion of the chapter and progression of the story.
  • Potential relationship points with Ryan or Steph based on the major decision.

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