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M I S S I O N S (5)
Injustice: Gods Among Us

M I S S I O N S (5)

Complete walkthrough for Injustice: Gods Among Us missions 51-54: Body Builder, Zap Zap, Give Me Life, and Stay Alive. Includes objectives and strategies.

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Complete walkthrough for Injustice: Gods Among Us missions 51-54: Body Builder, Zap Zap, Give Me Life, and Stay Alive. Includes objectives and strategies.

Walkthrough
  1. 1
    MISSION 051 - Body Builder

    Bane must train by executing moves shown on screen. Objectives include preserving Venom supply, landing a 4-hit juggle combo, and landing a 5-hit combo. The third objective is achieved automatically with Bane's super move (a 7-hit combo). The second objective can be completed with: Jumping S, (on ground), L, L, Double Punch (b, f, M) or Jumping S, (on ground), L, L, Venom Uppercut MB (d, b, M, MB). If using the second combo, perform it when the super move command appears. The Double Punch can be meter burned for a 5-hit air juggle.

  2. 2
    MISSION 052 - Zap Zap

    Defeat Harley Quinn while avoiding lightning strikes. Objectives: Defeat Harley, win with a lightning strike, and have a lightning strike hit during a combo. This is a standard fight with Harley, with lightning striking periodically. Lightning strikes can deal about 15% damage. To win with a lightning strike, move away from Harley when she has low health, letting lightning finish her. To have a lightning strike hit during a combo, use constant L, L attacks to hold Harley in place and wait for lightning to strike her.

  3. 3
    MISSION 053 - Give Me Life

    Bane is bitten by a vampiric bat, causing hits to regain health. Defeat Deathstroke. Objectives: Defeat Deathstroke, connect 10 Special Moves, and use no Super Meter. Both Bane and Deathstroke can steal life. Deathstroke uses annoying gun attacks, so stay close and combo him. Close-range specials like Double Punch (b, f, M) and Venom Uppercut (d, b, M) are effective. Stick to combos like M, M, H. To connect 10 Special Moves, focus on Double Punch and Venom Uppercut, ensuring they hit Deathstroke. Avoid using Raging Charge due to interruptions. Ring Slam (d, b, L) can be used out of juggles or jumping H attacks, but be careful not to defeat Deathstroke too quickly. The third objective is achieved by staying aggressive and not needing Super Meter.

  4. 4
    MISSION 054 - Stay Alive

    Bane is weakened and needs Venom, but Flash guards the supply. Survive for 20 seconds without being hit. Objectives: Don't get hit for 20 seconds, use an Interactive Object, and land 3 throws. This mission is highly luck-based and can be frustrating. It's recommended to aim for a three-star rank on the first attempt. Bane must avoid all of Flash's attacks, including blocked ones. Focus on the bonus objectives to help with the main one. Throwing Flash consumes time.

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