Master distraction methods in GUNTOUCHABLES. Use thrown objects, hacking, gadgets, and environmental triggers to lure enemies and create stealth opportunities.
In the stealth-focused gameplay of GUNTOUCHABLES, a well-placed distraction can be the difference between a clean infiltration and a full-blown alarm. Learn to manipulate your enemies' attention and create opportunities to slip by unnoticed or isolate targets.
Distraction methods are a cornerstone of stealth gameplay in GUNTOUCHABLES. They allow players to manipulate enemy AI, drawing their attention away from their posts, creating openings for silent takedowns, or allowing passage through heavily guarded areas. Effective use of distractions requires understanding enemy behavior and the environment.
Common Distraction Techniques:
- Thrown Objects: The most basic and versatile distraction. Throwing a rock, empty can, or any small, throwable item can lure a guard to investigate the source of the noise. Aim your throws carefully to direct their attention where you want it.
- Hacking Devices: In areas with technology, hacking can be a powerful distraction tool. You can:
- Trigger Alarms: Cause a false alarm in a nearby sector to draw guards away from your current location.
- Activate Machinery: Turn on noisy equipment, like generators or assembly lines, to create a significant auditory diversion.
- Manipulate Lights: Flickering lights or sudden blackouts can cause guards to investigate the malfunction.
- Hack Turrets/Drones: Temporarily turn automated defenses against their allies to create chaos and draw attention.
- Environmental Triggers: Many parts of the environment can be interacted with to create noise. This includes:
- Shooting Objects: Firing at loose metal, glass, or other noisy items can attract attention.
- Activating Machinery: Interacting with levers or buttons to start loud machinery.
- Causing Small Explosions: Detonating a single explosive barrel can draw guards from a wide area.
- Using Gadgets: Specialized stealth gadgets can be invaluable:
- Sonic Emitters: Deployable devices that emit a sound to lure enemies.
- Decoy Projectors: Create holographic decoys to draw enemy fire or attention.
- Remote Explosives: Place and detonate explosives remotely to create diversions at a distance.
- Companion Commands (if applicable): If you have companions, you might be able to issue commands for them to create distractions or draw enemy fire.
Strategic Application:
| Situation | Distraction Method | Objective |
|---|---|---|
| Guard blocking a doorway | Throw a rock behind him | Lure him away, allowing passage |
| Heavily patrolled corridor | Hack a nearby terminal to trigger a false alarm | Draw guards away, clear the path |
| Need to cross an open area | Activate a loud piece of machinery | Mask your movement sounds |
| Isolating a single target | Use a sonic emitter near a side path | Draw the target away for a silent takedown |
The key to effective distraction is to understand the enemy's AI. They will generally investigate sounds that are out of the ordinary or seem like a potential threat. By mastering these methods, you can turn the environment and enemy behavior to your advantage, making even the most secure locations penetrable.
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