Learn Gone Home controls for PS4, how to save progress, and gameplay features like modifiers and the map.
Controls (PS4):
- Options Button: Pause, Resume, access game Options, Save and Quit to Menu, and view control overview.
- L1/R1: Open the menu to check Items/Journals and scroll through Item/Map/Journal tabs.
- L2/D-Pad Top Button: Get a close-up view (zoom in).
- R2/X: Interact. Grab, put back, discard, or throw objects.
- Triangle/Flat Pad: Open the Map.
- Left and Right Sticks: Rotate an object while holding it with L2/D-Pad Top Button.
- Left Stick: Walk.
- Right Stick: Look around.
- Circle: Crouch. Warning: On PS4, Circle is used to crouch. This action makes you lower to check cupboard contents or access secret panels. Be mindful, as this may be mistaken for a cancel command, causing you to accidentally crouch when you intended to interact. This is crucial for speed run trophies, as there is no time limit otherwise. The Crouch Style can be changed from Toggle to Hold in the Options/Controls menu.
Saving Progress:
Press the Options button to access the save and quit menu. Progress is NOT automatically saved in Gone Home. If the game crashes or power is lost without a manual save, you will have to start over.
Options:
Options can be changed at any point during the game or before starting. The Graphics option is useful for speed runs as it increases light in dark areas. Setting Crouch Style to Hold prevents accidental crouching. Sticky Targeting allows more precise aiming at objects.
- Graphics: Adjust Brightness/Field of View.
- Controls:
- Look Sensitivity
- Crouch Style (Toggle/Hold)
- Sticky Targeting (On/Off)
- Invert Look (On/Off)
- Swap Left/Right Sticks (On/Off)
- Sound: Sound Options (adjust Main Volume, Voice Volume, Music Volume, Sound Effects Volume).
- Gameplay: All options can be turned on or off.
- Show Training Messages
- Enable Headbob
- Hide Reticule
- Disable Interaction highlight
- Disable Interaction Text
- Language: Language Options (Overlay Text, Display Subtitles, Current Language: English/French/Italian/German/Spanish/Japanese).
Modifiers:
Modifiers are only accessible from the main menu before starting a new game. They cannot be changed during gameplay. Modifiers make exploration easier by allowing all doors to be unlocked and all lights to be on. However, it is recommended to avoid these for a first playthrough to maintain tension and the excitement of discovery. Modifiers cannot be used for speed trophies.
Grab and Put Back:
Gone Home features a system allowing you to pick up and return objects to their original places, maintaining tidiness. You can also gather specific items, like bottles of booze or buttons, in one location.
Map:
The map of the house reveals itself as you explore. Hidden areas are added to the map upon discovering three sketch maps:
- Sewing Room (First Floor): Inside the folder on a small table by the door.
- Greenhouse (East Wing): On the small table by the door at the far side of the room.
- Mom and Dad's Bedroom (First Floor): A hidden passage is inside the closet. Approach the back wall to trigger a '?' alert and push open a secret panel. The map is on the wall near the light string and reveals 3 hidden compartments in the panelled walls.
Buttons:
Various buttons (also called badges in the UK) are found throughout the house. These have no gameplay significance but can be collected for fun.
Playing Cassettes:
Find a cassette tape and insert it into a cassette player to play a song. If developer commentary is active, the music volume will lower but remain audible.
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