Explore the Lanius Cruiser (Type A: Kruos) and (Type B: The Shrike) in FTL: Faster Than Light. Learn their starting loadouts, crew, weapons, and unlock conditions.
The Lanius Cruisers are unique ships in FTL: Faster Than Light, featuring Lanius crew who consume oxygen. This guide covers both Type A (Kruos) and Type B (The Shrike) variants, detailing their starting configurations, strengths, and unlock requirements.
Type A (Kruos)
The Kruos is unlocked by obtaining four other ships. It starts with 2 Shields, 1 Engine, 1 Oxygen system, 3 Weapon slots, 1 Clonebay, 1 Hacking system, 1 Pilot, 1 Sensors, and 1 Doors system.
Starting Resources: 16 Fuel, 3 Missiles, 9 Drone Parts.
Starting Crew: 1 Human, 2 Lanius.
Starting Armament: Chain Laser, Ion Stunner.
Starting Augment: Emergency Respirators.
The Human crew member must be kept isolated due to the Lanius crew's oxygen-draining ability. The Hacking system is a valuable tool, with Shields being a good initial target. The Chain Laser and Ion Stunner provide a strong foundation for mid-game weaponry. This ship offers significant potential for growth, particularly in developing a powerful weapon loadout.
Type B (The Shrike)
The Shrike is unlocked by achieving any 2 of the 3 Lanius Cruiser ship Achievements. It begins with 2 Shields, 1 Engine, 1 Oxygen system, 1 Weapon slot, 1 Clonebay, 1 Mind Control system, 1 Teleport system, 1 Pilot, and 1 Door system.
Starting Resources: 16 Fuel, 0 Missiles, 0 Drone Parts.
Starting Crew: 1 Engi, 2 Lanius.
Starting Armament: Advanced Flak Gun.
Starting Augment: Emergency Respirators.
This ship excels with its Lanius crew acting as boarders. The Advanced Flak Gun is effective for disabling enemy Weapons and Medbays/Clonebays. The Lanius crew's oxygen-depleting ability is advantageous, and they can even overcome automated ships due to the Clonebay's ability to revive them. The Advanced Flak Gun serves as an excellent shield-stripping weapon, allowing almost any other weapon to complement it effectively. The Shrike is a solid ship with the potential to become a formidable force.
Achievements
- Advanced Mastery: Have Hacking, Mind Control, and Battery all active at one time.
- Scrap Hoarder: Get 600 or more Scrap in your reserves at one time.
- Loss of Cabin Pressure: Keep the Oxygen net level at 20% or lower while getting to sector 8 (starts after the first jump).
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