Navigate the second part of the Tolstad region in Esoteric Ebb. This guide covers Ettir the Angel, The Apple Branch, Chamar, and more, detailing optimal paths and potential gains.
Walkthrough:
- Ettir, the Angel
- Initial Greeting & Class Definition: Respond with "Just _The Cleric_ is fine, thank you." to gain +1 Cleric. Exhaust dialogue for Minor XP.
- The Celestial Flirt: Succeeding the CHA check grants Minor XP. Failing and touching her results in 1d4 HP loss.
- Snell's Warning & Darrow's Schedule: Whisper to Snell for Minor XP. State your business to proceed.
- The Key & Password (Day 2): Wait until Day 2 to speak with Ettir to receive the Tower Key and Tea Shop password for Medium XP.
- The Angel's Dialogue Hub: Exhaust all dialogue options, using the "Tomato, potato" path for a final Minor XP drop.
- The Apple Branch
- The Branch Hub: Interact with the branch.
- Asking Without the Spell: Dialogue options related to asking the branch for information.
- Climbing the Tree: Action to climb the tree.
- Speaking with the Tree: Dialogue with the tree.
- Chamar the Golden Horde Priestess
- Initial Greeting: First interaction with Chamar.
- The Main Hub: Main dialogue options with Chamar.
- The Election & Politics (XP Farming): Dialogue related to elections and politics, potentially for XP farming.
- The Rollermill Rod
- How to Grab the Rod: Steps to acquire the rod.
- Stuck on the Rollermill: Potential issue and solution.
- Inspecting the Rod: Examining the rod.
- The Final Hub: Concluding interaction related to the rod.
- The Yellow Bicycle
- Main Game Interaction: Interaction with the bicycle during the main game.
- Epilogue Interaction: Interaction with the bicycle in the epilogue.
- The Notice Board (Azgalist Posters)
- The Poster Hub: Interaction point for the notice board.
- The Shortcut Pipe
- The Hub: Entry point for the pipe interaction.
- Snell's Assignment (Requires Snell): Quest objective involving Snell and the pipe.
- Crawl Attempt: Action to crawl through the pipe.
- Flushed Out: Outcome of the crawl attempt.
- Arrival in the City Below: Reaching the destination after the pipe.
- The Garden Monument
- The Monument Hub: Interaction point for the monument.
- Touching the Surface: Action related to the monument.
- Snell's Assessment: Snell's comments on the monument.
- Interrogating the Monument: Dialogue or interaction with the monument.
- Punching the Monument: An aggressive interaction option.
- Reading the Inscription: Reading text on the monument.
- Gobo Graffiti
- The Graffiti Hub: Interaction point for the graffiti.
- What Does It Mean?: Attempting to understand the graffiti.
- Is That You, Snell?: Dialogue option related to Snell.
- State of Norvik: Information about Norvik.
- Placing Your Hand on the Wall: Action to interact with the graffiti.
- The Wall Conversation: Dialogue with the graffiti.
- Wall Questions: General questions.
- Iomestra: Specific topic or character.
- Continuing the Wall Questions: Further dialogue.
- Ending the Conversation: Concluding the interaction.
- The Imposing Tree
- The Tree Hub: Interaction point for the tree.
- Speak with Plants: Ability or action to communicate with plants.
- Looking Up: Action to observe the tree from below.
- The Hollow: A hollow part of the tree.
- Mage Hand Attempt: Using Mage Hand to interact.
- Climbing the Tree: Action to climb the tree.
- Success: Outcome of a successful climb.
- Failure: Outcome of a failed climb.
- Nest Loot: Items found in a nest within the tree.
- Brachen Tree Lore: Lore information about the Brachen Tree.
- What Am I Missing?: Question about overlooked details.
- Borgo
- Caught Stealing: Scenario where the player is caught stealing.
- The Introduction: Initial meeting with Borgo.
- The Main Dialogue Hub: Main dialogue options with Borgo.
- Who are you?: Question about Borgo's identity.
- Are you Lord Gorm? (Requires Q_Paladin >= 1): Conditional dialogue option.
- I took this key from you. Where does it lead? (Requires ITEMLOOTED_TU_Borgo_Crypt_Key = 1 and TE_KeyGiven = 0): Conditional dialogue option.
- How do I open that gate down the stairs? (Requires ITEMLOOTED_TU_Borgo_Crypt_Key = 0): Conditional dialogue option.
- Why are you loitering here, knight?: Question about Borgo's presence.
- Whom do you serve?: Question about Borgo's allegiance.
- Where'd you get that cool armor? (Requires TU_BorgoMANHOOD = 0): Conditional dialogue option.
- What do you know about the tea shop?: Question about the tea shop.
- What's up with the mess? (Point at the ballot boxes.): Question about the surroundings.
- MANHOODWIN: Outcome related to a
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