Navigate the Tolstad region of Esoteric Ebb with our comprehensive walkthrough. Discover Ettir the Angel, the Apple Branch, Chamar, and more.
This section of the Esoteric Ebb walkthrough covers the Tolstad region, detailing interactions with various characters and objects such as Ettir the Angel, the Apple Branch, Chamar the Golden Horde Priestess, and more. It outlines potential gains and losses in XP and HP, and provides optimal paths for progression.
Walkthrough
- 1Ettir, the Angel
- Initial Greeting & Class Definition: Respond with "Just _The Cleric_ is fine, thank you." to gain +1 Cleric. Listen to her introduction for Minor XP.
- 2The Celestial Flirt: Attempting to comment on her eyes can result in Minor XP on success, or 1d4 HP Loss on failure if you try to touch her.
- 3Snell's Warning & Darrow's Schedule: Whisper to Snell about angels for Minor XP. State your business to proceed.
- 4The Key & Password (Day 2): Wait until Day 2 or after midnight to speak with Ettir to receive the Tower Key and Tea Shop password for Medium XP.
- 5The Angel's Dialogue Hub: Exhaust her dialogue, using the "Tomato, potato" path for a final Minor XP drop.
- 6The Apple Branch
- The Branch Hub: Interact with the branch.
- 7Asking Without the Spell: Engage in dialogue.
- 8Climbing the Tree: Attempt to climb the tree.
- 9Speaking with the Tree: Converse with the tree.
- 10Chamar the Golden Horde Priestess
- Initial Greeting: Speak with Chamar.
- 11The Main Hub: Access her dialogue options.
- 12The Election & Politics (XP Farming): Engage in political discussions for potential XP.
- 13The Rollermill Rod
- How to Grab the Rod: Learn how to obtain the rod.
- 14Stuck on the Rollermill: Find solutions if you are stuck.
- 15Inspecting the Rod: Examine the rod.
- 16The Final Hub: Conclude interactions related to the rod.
- 17The Yellow Bicycle
- Main Game Interaction: Interact with the bicycle during the main game.
- 18Epilogue Interaction: Interact with it during the epilogue.
- 19The Notice Board (Azgalist Posters)
- The Poster Hub: Examine the notice board.
- 20The Shortcut Pipe
- The Hub: Find the entrance to the pipe.
- 21Snell's Assignment (Requires Snell): Undertake a task with Snell.
- 22Crawl Attempt: Try to crawl through the pipe.
- 23Flushed Out: Experience being flushed out.
- 24Arrival in the City Below: Reach the area below the city.
- 25The Garden Monument
- The Monument Hub: Locate the monument.
- 26Touching the Surface: Interact with the monument's surface.
- 27Snell's Assessment: Get Snell's opinion.
- 28Interrogating the Monument: Question the monument.
- Punching the Monument: An option to punch it.
- 29Reading the Inscription: Decipher the monument's text.
- 30Gobo Graffiti
- The Graffiti Hub: Find the graffiti.
- 31What Does It Mean?: Try to understand the graffiti.
- 32Is That You, Snell?: Inquire about Snell's involvement.
- 33State of Norvik: Learn about the state of Norvik.
- 34Placing Your Hand on the Wall: Interact with the wall.
- 35The Wall Conversation: Engage in a conversation on the wall.
- Wall Questions: Ask questions.
- 36Iomestra: Discuss Iomestra.
- 37Continuing the Wall Questions: Further dialogue.
- 38Ending the Conversation: Conclude the conversation.
- 39The Imposing Tree
- The Tree Hub: Find the imposing tree.
- 40Speak with Plants: Use this ability on the tree.
- 41Looking Up: Observe the tree from below.
- 42The Hollow: Investigate a hollow in the tree.
- 43Mage Hand Attempt: Use Mage Hand to interact.
- 44Climbing the Tree: Attempt to climb.
- Success: Successful climb.
- 45Failure: Unsuccessful climb.
- 46Nest Loot: Find loot in a nest.
- 47Brachen Tree Lore: Discover lore about the Brachen Tree.
- 48What Am I Missing?: Inquire about missed elements.
- 49Borgo
- Caught Stealing: Deal with being caught stealing.
- 50The Introduction: Initial interaction with Borgo.
- 51The Main Dialogue Hub: Explore dialogue options.
- Who are you?: Inquire about his identity.
- 52Are you Lord Gorm? (Requires Q_Paladin >= 1): Ask if he is Lord Gorm.
- 53I took this key from you. Where does it lead? (Requires ITEMLOOTED_TU_Borgo_Crypt_Key = 1 and TE_KeyGiven = 0): Ask about a stolen key.
- 54How do I open that gate down the stairs? (Requires ITEMLOOTED_TU_Borgo_Crypt_Key = 0): Ask about opening a gate.
- 55Why are you loitering here, knight?: Inquire about his presence.
- 56Whom do you serve?: Ask about his allegiance.
- 57Where'd you get that cool armor? (Requires TU_BorgoMANHOOD = 0): Ask about his armor.
- 58What do you know about the tea shop?: Inquire about the tea shop.
- 59What's up with the mess? (Point at the ballot boxes.): Ask about the ballot boxes.
- 60MANHOODWIN: Outcome of a specific event.
- 61MANHOODFAIL: Alternative outcome.
- 62The Fight Encounter: Engage in a fight.
- 63The Urth Carving
- The Hub: Find the carving.
- 64Goblon: Interact with Goblon.
- 65Restore Attempt: Try to restore the carving.
- Preparation: Prepare for the restoration.
- 66Success: Successful restoration.
- 67Failure: Failed restoration.
- 68The Hidden Hatch
- The Loose Stones Hub: Find the loose stones.
- 69Secret Rocks Exchange: Engage in an exchange.
- 70Lifting the Stones: Attempt to lift the stones.
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