Explore the Item, Weapon, and Armor shops in Dragon Quest IX's BATSUREG guide. Find prices and effects for all your adventuring needs.
Hey there! So you've stumbled upon the BATSUREG section, which is basically your go-to reference for what you can buy in the shops. Think of it as a handy list of all the gear and goodies available to help you on your journey. We've got everything from basic healing items to some pretty powerful weapons and armor.
Let's break down what you can find:
Item Shop Info
This is where you'll grab all your essential consumables. Need to heal up after a tough fight? Grab some Medicinal Herbs (8 G) or the stronger Strong Medicine (36 G). If status effects are bothering you, Antidotal Herbs (10 G) will cure poison, and Moonwort Bulbs (30 G) handle paralysis. For getting around, Chimaera Wings (25 G) let you teleport back to town, and Evac-u-bells (28 G) get you out of dungeons instantly. If you're facing a lot of weaker monsters, Holy Water (40 G) can help keep them away. There are also items to cure confusion (Angel Bell, 90 G), restore MP (Magic Water, 500 G), and even debuff enemies like Coagulant (90 G) to paralyze them or Tangleweb (35 G) to slow them down. Don't forget Lambswool (180 G) if you're into alchemy!
| ITEM NAME | PRICE | EFFECT |
| Medicinal Herb | 8 G | Restores HP |
| Strong Medicine | 36 G | Restores HP |
| Antidotal Herb | 10 G | Cures Poison |
| Moonwort Bulb | 30 G | Cures Paralysis |
| Chimaera Wing | 25 G | Teleportation |
| Evac-u-bell | 28 G | Instantly escapes dungeons |
| Holy Water | 40 G | Repels weaker monsters |
| Angel Bell | 90 G | Cures Confusion |
| Magic Water | 500 G | Restores MP |
| Coagulant | 90 G | Paralyses Enemies |
| Tangleweb | 35 G | Slows Enemies Down |
| Lambswool | 180 G | Alchemy Item |
Weapon Shop Info
Time to upgrade your offense! The weapon shop has a variety of choices depending on your playstyle. For swords, you've got the Bandit Blade (6300 G) with Attack +58 and the Valkyrie Sword (7700 G) at Attack +64. Spears include the Sandstorm Spear (6600 G) for Attack +54 and the Partisan (7100 G) for Attack +61. Daggers like the Assassin's Dagger (7000 G) offer Attack +54. For magic users, the Lightning Staff (8100 G) gives Attack +28 and a nice 3.5% MP Absorption. There are also whips like the Iron Whip (6000 G) for Attack +38, and heavy hitters like the Driller Pillar (5300 G) with Attack +60. Don't overlook the Sleepy Stick (8200 G) for Attack +65, or Handrills (7600 G) for Attack +61. Fans of fans can grab the Cobra Fan (5200 G) with Attack +56. Axes like the Battle-axe (3900 G) and War Hammer (4600 G) offer Attack +52 and +55 respectively. Boomerangs range from the Edged Boomerang (2750 G) at Attack +22 to the Razor-wing Boomerang (9100 G) at Attack +38. Bows include the Hunter's Bow (4900 G) with Attack +57 and the Potshot Bow (9200 G) hitting Attack +70.
| ITEM NAME | PRICE | EFFECT |
| Bandit Blade | 6300 G | Attack +58 |
| Valkyrie Sword | 7700 G | Attack +64 |
| Sandstorm Spear | 6600 G | Attack +54 |
| Partisan | 7100 G | Attack +61 |
| Assassin's Dagger | 7000 G | Attack +54 |
| Lightning Staff | 8100 G | Attack +28, MP Absorption 3.5% |
| Iron Whip | 6000 G | Attack +38 |
| Driller Pillar | 5300 G | Attack +60 |
| Sleepy Stick | 8200 G | Attack +65 |
| Handrills | 7600 G | Attack +61 |
| Cobra Fan | 5200 G | Attack +56 |
| Battle-axe | 3900 G | Attack +52 |
| War Hammer | 4600 G | Attack +55 |
| Edged Boomerang | 2750 G | Attack +22 |
| Crucerang | 4300 G | Attack +30 |
| Razor-wing Boomerang | 9100 G | Attack +38 |
| Hunter's Bow | 4900 G | Attack +57 |
| Potshot Bow | 9200 G | Attack +70 |
Armor Shop Info
Defense is key! For shields, you can get the Flame Shield (5200 G) and Ice Shield (5700 G), both offering Defense +18 and a 2.5% Block Chance. Headgear includes the Mail Coif (4500 G) for Defense +20 and Magic. Mending +4, and the Hocus Hat (2800 G) with Defense +12 and Magic. Might +18. Other hats like the Hunter's Hat (2200 G) and Ear Cosy (2400 G) provide Defense +15 and +16 respectively, while the Battler's Band (4050 G) gives Defense +21. Body armor options are plentiful: the Femiscyran Mail (6100 G) offers a solid Defense +40, Strongsam (4100 G) gives Defense +32, and Fur Vest (5800 G) provides Defense +36. For accessories, the Femiscyran Fingerwear (1900 G) gives Defense +11. The Archer's Armguard (770 G) boosts Deftness by 50. Legwear includes the Blue Skirt (1750 G) with Defense +12 and Magic. Might +8, Femiscyran Bottoms (1450 G) for Defense +13, and Chainmail Socks (2900 G) for Defense +17. Footwear like Steppe Steppers (2600 G) offer Defense +16, and Agiliboots (3100 G) provide Defense +13 along with Agility +20. Don't forget Green Tights (2500 G) for Defense +13.
| ITEM NAME | PRICE | EFFECT |
| Flame Shield | 5200 G | Defense +18, Block Chance 2.5% |
| Ice Shield | 5700 G | Defense +18, Block Chance 2.5% |
| Mail Coif | 4500 G | Defense +20, Magic. Mending +4 |
| Hocus Hat | 2800 G | Defense +12, Magic. Might +18 |
| Hunter's Hat | 2200 G | Defense +15 |
| Ear Cosy | 2400 G | Defense +16 |
| Battler's Band | 4050 G | Defense +21 |
| Femiscyran Mail | 6100 G | Defense +40 |
| Strongsam | 4100 G | Defense +32 |
| Fur Vest | 5800 G | Defense +36 |
| Femiscyran Fingerwear | 1900 G | Defense +11 |
| Archer's Armguard | 770 G | Deftness +50 |
| Blue Skirt | 1750 G | Defense +12, Magic. Might +8 |
| Femiscyran Bottoms | 1450 G | Defense +13 |
| Chainmail Socks | 2900 G | Defense +17 |
| Steppe Steppers | 2600 G | Defense +16 |
| Green Tights | 2500 G | Defense +13 |
| Agiliboots | 3100 G | Defense +13, Agility +20 |
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