Skip to content
Bonus Room #20
Donkey Kong Country 2: Diddy's Kong Quest

Bonus Room #20

Find Bonus Room #20 in Donkey Kong Country 2: Diddy's Kong Quest's Squawk's Shaft by reaching a ledge with three Klomps and using a Roll Jump.

By ···10 min read·Multi-source verified
1 reading this guide  

Find Bonus Room #20 in Donkey Kong Country 2: Diddy's Kong Quest's Squawk's Shaft by reaching a ledge with three Klomps and using a Roll Jump.

Walkthrough
  1. 1
    In Squawk's Shaft, locate a ledge with three Klomps.
  2. 2
    Jump up to their left.
  3. 3
    Roll through the Klomps.
  4. 4
    You will enter a space where you must perform a Roll Jump.
  5. 5
    This Roll Jump will launch you into a series of Cannon Barrels.
  6. 6
    Dodge Zingers while traveling through the Cannon Barrels to reach Bonus Room #20.

Room Goals:

  1. You must throw each Treasure Chest at the red Zinger.
  2. Continue throwing chests until you find the one containing the Kremkoin.
  3. You must achieve this before time expires.
Tips
  • Master the Roll Jump to access the Cannon Barrels quickly.
  • Be precise when throwing chests to save time.

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content