Welcome to Call of Duty: Black Ops III, a tactical shooter that plunges you into a dark future where cybernetic enhancements blur the line between man and machine. You'll navigate intense missions, from the infiltration in "Black Ops" to the mind-bending challenges of "Navigate the Nightmare," mastering advanced combat and objectives like VIP rescue.
This guide is your go-to for conquering every aspect of the campaign. We'll walk you through every mission, help you achieve those coveted Steam Achievements, and ensure you don't miss a single collectible or critical lore detail. Get ready to dive deep into the mechanics and story to emerge victorious.
Mission 1: Black Ops
Complete walkthrough for Mission 1: Black Ops in Call of Duty: Black Ops III. Includes objectives, enemy tactics, and collectible locations for a smooth playthrough.
- 1Watch the opening scene introducing the new Cold War, Hendricks, and the objective to rescue Minister Said.
- 2Once in control, kill stunned enemies near the crashed door and proceed downstairs.
- 3Pick up the NRC Comms Earpice behind the counter and head to the bottom of the tower.
- 4Follow Hendricks across the crash site into a tunnel leading to the Security Station.
- 5Before entering, find the Dud RPG collectible under a window.
- 6Examine the Camera Control panel and watch the life feed to locate the Minister.
- 7Proceed to the Interrogation Room. Kill enemies downstairs and in the tunnel, utilizing explosive containers for advantage. Prioritize enemies on upper catwalks.
- 8Be cautious of armored enemies.
- 9After clearing the tunnel, head upstairs.
- 10Breach the designated room to find the Egyptian Army Cap collectible.
- 11Rescue Khalil from cell 4, which will alert enemies.
- 12Proceed to the Armory. Take cover downstairs, kill enemies on the upper ledge, and move to the next room.
- 13Use the arch for cover against grenade-throwing enemies. Prioritize catwalk enemies.
- 14More enemies will emerge from an elevator; use a stun grenade before engaging.
- 15Enter the elevator and watch a scene to reunite with Taylor's squad.
- 16Use the Ammo Crate to resupply.
- 17Exit the hangar. You can wait for the door or go upstairs and enter through a shattered window.
- 18If entering through the window, jump to the catwalk and use metal sheets for cover.
- 19Exit the hangar. In the next hangar, turrets will be present.
- 20An armored vehicle will arrive; lure it out and back in before engaging.
- 21Shoot the missiles on the VTOL hanging from the ceiling to drop and destroy it, but be prepared for a large enemy wave.
- 22Use the entrance for cover and prioritize enemies on the second floor to the left.
- 23Enter the small room on the left to find the Replica Nano Drone collectible.
- 24Proceed to a larger area. Stay behind crates and eliminate waves of enemies until reinforcements arrive and Taylor blows up the bridge.
- 25Enter the next building and use the Ammo Crate to resupply.
- 26Go upstairs to the Comms Room. Power will go out, allowing you to kill enemies in the dark using sound as a guide.
- 27Exit the Comms Room. Take out the RPG-wielding enemy on the building's top.
- 28Continue upstairs and jump down.
- 29Destroy the initial line of robots using red canisters for stunning, protecting Taylor as he opens a door.
- 30Enter the opened door quickly to escape a robot horde.
- 31Before getting on the APC turret, find the VTOL Panel collectible in the back of the hangar.
- 32Get on the APC's turret for the extraction ride. Focus on vehicles (VTOLs, APCs) first, then robots and normal enemies.
- 33During a stuck point with a robot horde and APCs, prioritize destroying the vehicles before engaging robots. This is a good spot for the Decimator trophy.
- 34After crashing, run towards the Exfil point and use rocky areas for cover.
- Utilize explosive containers in tunnels to clear groups of enemies.
- Prioritize enemies on upper levels and catwalks as they pose the biggest threat.
- Use stun grenades effectively against groups of enemies, especially those emerging from elevators or the initial robot line.
- When facing the VTOL, shoot its missiles to bring it down safely.
- In the Comms Room, use the darkness to your advantage, but be mindful of enemy hearing.
- Protect Taylor while he opens doors, especially during the robot horde sequence.
- On the APC turret, focus fire on larger threats like VTOLs and APCs before dealing with smaller enemies.
- Use the rocky terrain for cover during the final Exfil sequence.
Mission 2: New World
Call of Duty: Black Ops III Mission 2, New World. Learn how to use the DNI, Wall Running, and find all 5 collectibles.
- 1After a cutscene (a non-interactive cinematic the game plays automatically), you'll gain control and learn about your DNI (Diagonal Neural Interface) by pressing right on the D-Pad. This provides battlefield information.
- 2You'll be taught Wall Running: while running, press X to jump and continue on the wall, or run off a ledge while sticking to the wall.
- 3Enter the warehouse and learn about seeing enemies through walls via your connected senses.
- 4Diaz will instruct you to hijack an enemy drone using L1 + R1. You can choose a ground drone (slower, has rockets) or a flying drone.
- 5After clearing enemies, shoot the generator to return to your body.
- 6Before proceeding, backtrack to the warehouse entrance, check behind the fire for the first collectible: Defective Robot Hand.
- 7Continue with Diaz into the Metal Casting Facility, resupply, and go down the stairs.
- 8Engage enemies and turrets. You can hijack turrets using R1 + L1, use them to kill enemies, and then press Square to exit and destroy the turret. There are 3 turrets available.
- 9Hack the door to trigger cutscenes.
- 10You now play as Sarah Hall. Follow her, killing grunts as they appear.
- 11Cross the billboard over the train tracks or wait for the train to pass. You'll learn an ability to stun and destroy flying drones.
- 12Continue pursuing the suspect until Taylor appears.
- 13You now play as Maretti. Take out enemies in the area.
- 14Go up the stairs behind the derailed train wagon to find the collectible Bomb Detonator Cap.
- 15Continue through the tunnel. Maretti explains you can switch abilities by pressing Down on the D-pad. The Firefly Swarm ability bugs enemies for easier kills.
- 16Use abilities like Immolation (makes grunts explode) to deal with mixed enemy types.
- 17Reach the Mobile Armory to resupply and select loadouts.
- 18Hack the door and use your Enhanced view, which helps see in darkness or smoke and distinguish friendlies from enemies.
- 19Proceed to the next area with grunts pushing a train cart. Stay at the entrance and eliminate enemies. Use Immolation on snipers in the upper room.
- 20Near the entrance of this room, go down the stairs to find the collectible Model Maglev Train.
- 21Go back upstairs and follow the path to a large room with many enemies. Hack the door and interact with the computer.
- 22You'll end up on the train from the beginning of the mission. In the second car, check behind the blue bar on the left for the collectible Premium Liquor.
- 23In the third car, use Takedown ability on grunts entering through windows.
- 24Go up the stairs on the right in the fourth car and check the seat to your right for the collectible Train Pass.
- 25In the next car, eliminate grunts coming from outside and proceed to the roof.
- 26Take cover (press the cover button to crouch behind walls or objects) behind pop-up walls from grunts on the roof. You'll learn the Concussive Wave ability (R1 + L1 while jumping) to smash nearby enemies.
- 27Resupply from the Ammo Crate and spam grenades in the next room.
- Use the DNI (Diagonal Neural Interface) to keep track of enemy positions and grenade ranges.
- Wall Running is essential for traversal and evading enemies.
- Hijacking turrets can quickly clear out groups of enemies.
- Switch between abilities using the D-pad to adapt to different combat situations.
- The Enhanced view is crucial for navigating low-visibility areas and identifying targets.
Intermission
Explore the HUB in Call of Duty: Black Ops III after mission 2. Access Service Record, Collectibles, Wardrobe, Data Vault, and upgrade abilities.
Walkthrough:
- Upon completing mission 2, you will arrive at your HUB.
- In the HUB, you can access the Service Record to view awarded Medals.
- The Collectibles section allows you to review items gathered throughout the game.
- The Wardrobe lets you change your outfit and character's gender.
- The Data Vault provides access to various media, including videos, images, and weapon information.
- In an adjacent room, you can upgrade your abilities, check your loadout, and use the Paintjob feature.
- To earn the Silverback in Black Trophy, navigate to the Data Vault.
- On the left side of the Data Vault, locate your Emblem and Clan Tag.
- Above these, you will see the words
Mission 3: In Darkness
Complete walkthrough for Mission 3: In Darkness in Call of Duty: Black Ops III. Includes all objectives, enemy strategies, and collectible locations.
- 1After the opening scene, follow Hendricks to the Docks. Use Blinding Swarm to distract enemies, especially the armored one, and melee it to death.
- 2Inside the white house on the right, find the Broken Respirator behind the counter.
- 3Continue following Hendricks, using the Bolt to counter the wind.
- 4Navigate the torn-down building and jump into the water. Use your anchor by holding SQUARE to resist the current and tidal waves.
- 5Fight enemies in the open area. To the right, check the side of the building you're about to enter for the Urn with Incense Sticks.
- 6Proceed through the building, kill any remaining enemies, and follow Hendricks to the Docks.
- 7Hack the terminal as instructed by Kane. Breach the door, kill enemies in slow-motion, and watch the cutscene.
- 8After regaining control, swim down. Instead of following Hendricks into the tunnel, go straight to find the Child's Toy collectible.
- 9Follow Hendricks to a Mobile Armory. Change equipment if needed, then head to street level.
- 10Use your rocket launcher to clear enemies. Enter the building, go to the back of the first floor, and enter the room at the end to find the Warlord Helmet.
- 11Use grenades on Riot Shield enemies and proceed to the second floor. A cutscene will trigger.
- 12Follow Hendricks out of the building. Before engaging the enemies in the next building, go right, up the stairs, jump across the gap, and re-enter the building you just exited. Find the Fu Dog Figurine at the back.
- 13Deal with the grunts and normal enemies, utilizing explosive containers. Hack the terminal.
- 14Follow Hendricks to another Mobile Armory. Kane will be waiting.
- 15Use the zipline to descend. Use your Rocket Launcher on incoming enemies. Melee armored enemies to death.
- 16Head towards the Electronics building. Enter it and proceed to the back with Hendricks and Kane.
- 17Go upstairs and find the last collectible, Therapy Session Recording.
- 18Continue deeper into the building, kill the remaining enemies, and watch the final cutscene to end the mission.
- Use Blinding Swarm to easily dispatch armored enemies by distracting them and then using melee attacks.
- Utilize explosive containers in combat areas to quickly eliminate groups of enemies.
- The Bolt ability is crucial for navigating windy areas.
- Hold SQUARE to resist strong currents and waves.
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