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Mission 6: Vengeance
Call of Duty: Black Ops III

Mission 6: Vengeance

Complete walkthrough for Mission 6: Vengeance in Call of Duty: Black Ops III. Includes objectives, collectibles, enemy tactics, and boss strategies.

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Complete walkthrough for Mission 6: Vengeance in Call of Duty: Black Ops III. Includes objectives, collectibles, enemy tactics, and boss strategies.

Walkthrough
  1. 1
    Immediately go left down the alley to find the Damaged Optical Camo Cloak collectible.
  2. 2
    Head to the marker on the main street, enter the house, and clear the 54i civilians on the third floor.
  3. 3
    Proceed outside, eliminate enemies, and use cover or grenades against the mounted turret.
  4. 4
    Go down the left alley, take out enemies and the sniper in the house, then open the door with the red light.
  5. 5
    Attempt to stealthily pass under the counter. If detected, eliminate Grunts and proceed. Use the Mobile Armory if needed.
  6. 6
    Enter the door to trigger a scene. After the scene, Hendricks takes the upper path, leaving you to proceed alone. You will receive a Sheiva.
  7. 7
    Engage the numerous enemies in the open area, prioritizing snipers in buildings (spot them by their laser sights). Use Immolation for aerial drones.
  8. 8
    Follow either path that splits, leading to a gate. Open it and jump up the walls. Use the Mobile Armory at the top if necessary.
  9. 9
    From the elevated position, use Immolation to take down aerial drones while they recharge, then snipe ground enemies. Be cautious of any remaining enemies.
  10. 10
    Once the area is clear, jump down to the right (towards the fire), enter the circular entrance, and proceed to the back area near the tower staircase. Find the Bio-Luminescent Orchid collectible in the corner.
  11. 11
    Return to the street, enter the building, and use the Mobile Armory if needed. A scene will trigger upon exiting.
  12. 12
    Clear the enemies in the parking lot, focusing on them while Hendricks assists with ground enemies. Use the Sheiva effectively.
  13. 13
    Approach the safehouse to fight an A.S.P. Shoot its spinning sphere to stun it, then fire a missile at it. The XM-53 missile launcher can be found to the left of the building you need to enter.
  14. 14
    After destroying the A.S.P., move towards the building entrance. Through the hole in the wall, look left to find the HCXD Bomb Sniffer Robot collectible.
  15. 15
    Continue down the path to an advantageous position. Eliminate as many enemies as possible from here before jumping down.
  16. 16
    An ammo crate is available to resupply the XM-53. Engage the Warlord using fireflies and destroy the walking tank with missiles.
  17. 17
    Approach the building to trigger another scene.
  18. 18
    You are now alone inside a burning building. Clear the Grunts in the hallway and rooms. Be aware of Grunts entering from both directions.
  19. 19
    Go up the stairs and enter the next room. Clear the Grunts in the large room using Immolation.
  20. 20
    Once clear, check the couches on the right side to find the last collectible, Dragon Necklace.
  21. 21
    Head to the door to trigger a scene with Kane, concluding the mission.
Tips
  • The Damaged Optical Camo Cloak is found in an alley to the left before moving forward.
  • The Sheiva is a powerful one-shot kill weapon obtained after a scene.
  • Snipers are easily identified by their laser sights.
  • Immolation is effective against aerial drones and large groups of enemies in confined spaces.
  • The A.S.P. boss requires stunning its sphere before hitting it with a missile.
  • The Bio-Luminescent Orchid is located near the tower staircase in the back area.
  • The HCXD Bomb Sniffer Robot is found to the left after entering the building post-A.S.P. fight.
  • The Dragon Necklace is found by checking the couches on the right side of a room in the burning building.

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