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SEQUENCE 1
Assassin's Creed Liberation HD

SEQUENCE 1

Complete walkthrough for Sequence 1 in Assassin's Creed Liberation HD, covering Memories 1-1 through 1-9.

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Complete walkthrough for Sequence 1 in Assassin's Creed Liberation HD, covering Memories 1-1 through 1-9.

Walkthrough
  1. 1
    MEMORY 1-1: Only a Nightmare
    1. Catch the chicken by following the on-screen controls.
  2. 2
    Bypass guards by going through the alley to the left of them, following the green marker.
  3. 3
    Find your mother by returning to the road and speaking to the woman marked on your HUD (Heads-Up Display, which shows game information).
  4. 4
    Fight the slavemasters using the basic fighting controls learned, including how to parry and counterattack.
  • MEMORY 1-2: New Orleans by Night
    1. Go to the pigeon coop by performing a leap of faith from your house's roof into a hay wagon, then walking to the coop.
    2. Reach your view from the belltower by following the green markers on the screen, climbing buildings, and reaching the top of the cathedral.
    3. Change into the slave persona by synchronizing your view from the edge of a beam to register map details, then locating and using the dressing chamber.
  • MEMORY 1-3: A Slave in Trouble
    1. Go to the city gates, indicated by a green marker on the screen, located at the northeast part of the city.
    2. Hide in the wagon within 15 seconds; it will transport you to the plantation.
    3. Infiltrate the plantation without being detected by searching for a nearby crate to blend in and walking past guards.
    4. Talk to the slaves by making your way to the other side of the yard and reaching the green marker.
    5. Climb the plantation mansion and scout the area by making your way to the top of the nearby building.
    6. Synchronize your view from the top of the house to locate the missing slave.
    7. Investigate the barn by heading north to the barn, staying on top of structures, and entering through the side with the marker or the open roof.
    8. Defend yourself and Thérése by fighting off armed guards, using disarm tutorials to handle weapon-carrying enemies.
    9. Escort Thérése to safety by walking to the barn door and interacting with it.
  • MEMORY 1-4: The Safe House
    1. Tear down the poster on the building wall across the street to reduce the slave persona's notoriety.
    2. Buy traveling clothes from a tailor for 50 écu (currency).
    3. Return to the de Grandpré mansion and be told by Aveline's stepfather that Gérald requests her assistance at the warehouse.
  • MEMORY 1-5: Taking Care of Business
    1. Tail Gérald by staying close but out of sight as he moves from the warehouse, hiding behind walls or using rooftops. If you lose sight of him, a timer will appear at the top of the screen; spot him before time runs out to avoid desynchronization (failing the mission).
  • MEMORY 1-6: Your Father's Troubles
  • MEMORY 1-7: The Key to the Problem
  • MEMORY 1-8: The Colony's Good
  • MEMORY 1-9: The Escape
    Tips
    • In Memory 1-1, focus on following the on-screen prompts to learn the basic controls.
    • In Memory 1-2, use the synchronization points to reveal more of the map and plan your route effectively.
    • In Memory 1-3, utilize the crates to blend in when infiltrating the plantation to avoid detection.
    • In Memory 1-4, the traveling clothes are necessary for a future persona change.
    • In Memory 1-5, maintaining line of sight with Gérald is crucial; use the environment for cover (press the cover button to crouch behind walls or objects) and quick traversal.
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