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Chapter 2 - Newcomers
A Plague Tale: Requiem

Chapter 2 - Newcomers

Follow the A Plague Tale: Requiem Chapter 2 - Newcomers walkthrough to find Magister Vaudin, unlock the Best Player souvenir, and get the Knife.

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Follow the A Plague Tale: Requiem Chapter 2 - Newcomers walkthrough to find Magister Vaudin, unlock the Best Player souvenir, and get the Knife.

Walkthrough
  1. 1
    After reaching their destination, follow Beatrice through the streets.
  2. 2
    Ignore the alley to your right and cross the open area, then go through the gate ahead.
  3. 3
    Continue up the slope to the market.
  4. 4
    Turn left between stalls, past the woman in blue, then right and right again.
  5. 5
    Turn left towards buildings, then right down an alley.
  6. 6
    At the end of the alley, play the pot-throwing game to unlock the Best Player souvenir (1/21).
  7. 7
    Turn around, head past the fire eater, and continue up the hill through a gateway to find musicians.
  8. 8
    After Amicia lifts Hugo to watch the musicians, head up the stairs to your right.
  9. 9
    Continue up the hill to find the house.
  10. 10
    Speak to Lucas by the wall, follow him through a gateway, and enter the house.
  11. 11
    After Amicia carries Hugo upstairs and returns downstairs, Hugo will cry out from a nightmare.
  12. 12
    Follow Lucas down the slope back towards the market.
  13. 13
    Ask a guard about Magister Vaudin; he suggests asking the florists.
  14. 14
    Go to the marketplace, turn left at the bottom of the slope, and find the florist.
  15. 15
    Ask the florist about Sir Vaudin; she says her husband, Martin, deals in medicinal herbs and can be found by the fountain.
  16. 16
    Find Martin by the fountain and tell him your brother is sick; he says Vaudin lives near the arena.
  17. 17
    Head through the gate to your left and down the slope towards the arena.
  18. 18
    Continue through the district and past a pigsty to a stable at the end of the alley.
  19. 19
    Head up the stairs and through the door to the arena.
  20. 20
    Regain control and follow Lucas down a passageway to a doorway with the Order's symbol.
  21. 21
    Go through the doorway and position the cart to create a platform to reach the ledge.
  22. 22
    Drop down into a storage area, squeeze under a gap, and slip past a mercenary abusing a citizen.
  23. 23
    Drop down into the next area, grab a pot, and follow the long grass around the perimeter.
  24. 24
    Duck behind a wooden fence, noting a gap to your right.
  25. 25
    Throw a rock into the metal-filled chest across the way and head through the gap when the guard investigates.
  26. 26
    Turn left down a side passage and follow it to the end.
  27. 27
    Turn right and continue to find yourself near the entrance door but on the other side of a grille.
  28. 28
    Duck behind the fence to your right, note the guard and a metal-filled chest.
  29. 29
    Toss a rock into the chest, and when the guard investigates, creep up the stairs in front of you.
  30. 30
    Make your way to the door across the landing, avoiding the guard below, and go through, bolting it behind you.
  31. 31
    Drop down into a corpse-filled corridor.
  32. 32
    Make your way outside and look for a cage suspended from a crane.
  33. 33
    Use your sling to break the connecting ring, dropping the crate onto a cart below.
  34. 34
    Pull and push the cart into position under the ledge and climb up.
  35. 35
    Head up the stairs and grab the Knife sticking out of a board before squeezing through a gap.
Tips
  • The house is in the upper part of town and is recognisable by a weathervane in the shape of a phoenix.
  • There is a trophy awarded for unlocking all 21 souvenirs.
  • The arena is closed on the orders of the Count of Provence.
  • There isn't anything you can do to harm the mercenary abusing a citizen at this time.
  • Knives are a rare resource required to open secret chests; try not to waste them on guards.
  • You can only carry one knife at a time, so you can safely use the one found here in the upcoming enemy encounter as you will find another later.

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