Guide to finding all 43 Light Fragment collectibles in Unravel Two. Learn the locations and strategies for each collectible across all chapters.
Walkthrough
- 1Chapter 1 - Foreign Shore (Shoreline): Automatically received during the opening cutscene.
- 2Chapter 1 - Foreign Shore (Outside the Well): Automatically received during the ending cutscene.
- 3Chapter 2 - Hideaway (Room): Automatically received during the opening cutscene.
- 4Chapter 2 - Hideaway (Electric Trap Room): After the second rooftop area, in an overhead gap to the right of the electric pit. Separate Yarnys, have one swing into the gap, then wall jump up.
- 5Chapter 2 - Hideaway (Outside Streets): After sliding down, use an attach point above the slide to swing into an overhead gap, then wall jump up.
- 6Chapter 2 - Hideaway (Room with Metal Panel): After the air duct, separate Yarnys. Have one get into the vent to blow the other Yarny left, draping yarn over a shaft. Swing to the metal panel on the left wall, hit it to reveal the collectible, then swing into the metal box.
- 7Chapter 2 - Hideaway (Ventilation Area 2): In the ventilation area with the shadow creature, on the upper right platform. Wall jump to the pipe, have one Yarny slide to the end and lasso an overhead attach point. Switch Yarnys, slide down, hang from the connecting yarn, swing to slanted metal, then jump to the platform.
- 8Chapter 2 - Hideaway (Above Ventilation Area): Automatically received during the final cutscene of Chapter 2.
- 9Chapter 3 - Little Frogs (Camping Area): Automatically received during the intro cutscene.
- 10Chapter 3 - Little Frogs (Camping Area): After using the bear balloon and running under a picnic table, jump on a wooden crate, lasso an attach point on a vine, swing to the top of the wooden table, and grab the collectible.
- 11Chapter 3 - Little Frogs (Outside the Building): After leaving the building with benches, near a well. Wall jump to wooden platforms on the left, work to the top, jump to the top wood piece. Lasso an attach point on a branch to the right, swing to the well rooftop, run to the left side, hang off, and swing to the collectible.
Tips
- Collectibles are light fragments that emit a faint glow.
- The game saves the last collectible obtained upon exiting a stage, allowing for focused collection runs.
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