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Environmental Traps
Unravel Two

Environmental Traps

Guide to all 43 Light Fragment collectibles in Unravel Two. Learn locations and strategies for each chapter, from Foreign Shore to the final stages.

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Guide to all 43 Light Fragment collectibles in Unravel Two. Learn locations and strategies for each chapter, from Foreign Shore to the final stages.

This guide details the locations of all 43 Light Fragment collectibles in Unravel Two. These glowing collectibles are scattered throughout the game's chapters. Once collected, they are automatically saved, even if you exit the level early. The collectibles are presented in order per chapter.

  1. Chapter 1 - Foreign Shore: The first Light Fragment is automatically collected during the opening cutscene. The second is automatically collected during the ending cutscene outside the lighthouse door.
  2. Chapter 2 - Hideaway: The third Light Fragment is automatically collected by the Red Yarny during the opening cutscene. The fourth is in an overhead gap to the right of the entrance to the Electric Trap Room; separate the Yarnys, have one Yarny swing into the gap, and wall jump up to it. The fifth is in an overhead gap above the end of a slide in the Outside Streets area; use an attach point to swing up into the gap and wall jump. The sixth is revealed by hitting a metal panel in a room after the air duct; use a vent to blow a Yarny to the left, drape yarn over a shaft, swing to the panel, hit it, and then swing into the revealed box. The seventh is on an upper right platform in the Ventilation Area with the shadow creature; wall jump to the pipe, have one Yarny slide and lasso an overhead attach point, switch to the other Yarny to slide and hang from the yarn, swing to slanted metal, and jump to the platform. The eighth is automatically received during the final cutscene of Chapter 2.
  3. Chapter 3 - Little Frogs: The ninth Light Fragment is automatically received during the intro cutscene. The tenth is located in the air to the left of a picnic table after using the bear balloon; jump on a wooden crate, lasso an attach point on a vine, swing to the top of the picnic table, and grab the collectible. The eleventh is up in the air to the left of the rooftop above a well, shortly after leaving a building; wall jump to wooden platforms on the left, work your way up, jump to the top wood piece, lasso an attach point on a branch to the right, swing to the well's rooftop, run to the left side, hang off, and swing to the collectible.

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