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Wizardry
Two Point Campus

Wizardry

Learn the essential requirements and room setups needed to successfully teach Wizardry courses in Two Point Campus. Plan your campus wisely!

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Learn the essential requirements and room setups needed to successfully teach Wizardry courses in Two Point Campus. Plan your campus wisely!

Alright, let's talk about teaching Wizardry in Two Point Campus. This is a course where you'll need to plan your campus layout pretty carefully, especially with some of the rooms required.

Requirements to Start:

  • You'll need a teacher who's already qualified in Wizardry. Once you have one, you can train them up to teach at higher levels as you progress.

Rooms Needed for Teaching:

You'll need a few specific rooms to actually run the Wizardry course. Keep in mind that two of these are quite large, so try to factor them into your initial campus design. If you're playing on Spiffinmoore, some of the starting buildings can be a bit cramped and awkward for these longer rooms, so be mindful of that!

  • Spells Room
  • Potions Room
  • Lecture Theatre

Rooms Needed for Student Assessments:

Once your students start taking assessments, they'll need access to these rooms to pass:

  • Spells Room
  • Potions Room
  • Library

Important Note on the Library: Make sure your Library is well-equipped and large enough, as students will frequently request items and bookshelves for it. It's also a good idea to hold onto your Kudosh; you'll want to spend it on these essential library items rather than on cosmetic things like new rugs.

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