Craft powerful gear with the Runewright and Enchantments in The Witcher 3's Hearts of Stone. Find and fund the Runewright for unique properties.
The Hearts of Stone expansion introduces a powerful new crafting mechanic: Runewright Enchantments. This system allows Geralt to imbue his gear with unique, game-changing properties, going far beyond standard runestones and glyphs. To unlock these potent upgrades, you'll first need to find and fund the enigmatic Runewright.

Unlocking the Runewright
Your journey to master enchantments begins with a side quest:
- Initiate the Quest: Travel to the Upper Mill, located northeast of Oxenfurt in Velen. You'll find a notice board there with a flyer titled "Runewright in Distress" or similar. Pick it up to begin the quest "Enchanting an Armorer."
- Locate the Runewright: Follow the quest marker to a small, dilapidated hut near the Upper Mill. Inside, you'll find the Runewright, Ofieri Master Crafter.
- Fund the Operation: The Runewright requires a significant investment to set up his workshop. He will ask for three increasingly large sums of gold:
- First Payment: 5,000 Crowns. This allows him to set up basic equipment.
- Second Payment: 10,000 Crowns. This upgrade expands his capabilities and unlocks more enchantments.
- Third Payment: 15,000 Crowns. This final payment unlocks all available enchantments and the highest tier of his services.
Strategy: Consider saving up your gold before initiating this quest, as the total cost is 30,000 Crowns. Completing contracts and selling valuable loot are excellent ways to accumulate wealth quickly.
Understanding Enchantments
Once the Runewright is fully funded, you can begin enchanting your gear. Here's what you need to know:
- Gear Slots: Enchantments can only be applied to swords (steel and silver) and armor (chest, trousers, gauntlets, boots).
- Runestone/Glyph Replacement: An enchantment replaces all existing runestones or glyphs on an item. Choose wisely, as you cannot have both.
- Inscription Slots: The power of an enchantment depends on the number of available inscription slots on your gear.
- Level 1 Enchantments: Require 1 inscription slot.
- Level 2 Enchantments: Require 2 inscription slots.
- Level 3 Enchantments: Require 3 inscription slots.
Tip: Mastercrafted and Grandmaster gear typically have 3 inscription slots, making them ideal for the most powerful enchantments.
- Materials: Each enchantment requires specific crafting components, often including rare monster parts, crafting ingredients, and runestones/glyphs. Always check the required materials before committing to an enchantment.
Key Enchantments and Strategies
Here are some of the most impactful enchantments and how to best utilize them:
Sword Enchantments
- Severance (Level 3):
- Effect: Increases the range of Whirl and Rend by 1.1/1.2/1.3 meters.
- Strategy: Absolutely essential for combat-focused builds, especially those relying on the Whirl ability. The increased range allows you to hit more enemies simultaneously and maintain safer distances. Pair with gear that boosts Adrenaline Generation for sustained Whirl attacks.
- Materials: Requires various rare monster parts and a high-tier runestone.
- Preservation (Level 2):
- Effect: Armor and weapon repair kits now repair items to 100% durability.
- Strategy: A quality-of-life enchantment that saves you money and inventory space by eliminating the need for multiple repair kits. Excellent for long expeditions or if you frequently forget to repair your gear.
- Materials: Typically requires common crafting components and a glyph.
- Replenishment (Level 3):
- Effect: When casting a sign, the next sword strike consumes 0 Adrenaline Points and restores 25% of your maximum Stamina.
- Strategy: Fantastic for hybrid builds that frequently use signs and swordplay. Allows for more aggressive sign usage without fully depleting stamina, and provides a free, powerful sword strike.
- Materials: Demands rare monster components and a powerful runestone.
Armor Enchantments
- Invigoration (Level 3 - Chest Armor):
- Effect: When vitality is full, all damage dealt by swords and signs is converted into healing.
- Strategy: A powerful defensive enchantment for aggressive players. As long as you maintain full health (e.g., with potions, food, or the "Gourmet" ability), every hit heals you, making you incredibly resilient.
- Materials: Requires rare monster parts and a high-tier glyph.
- Balance (Level 2 - Chest Armor):
- Effect: Reduces the weight of all equipped items by 50%.
- Strategy: Perfect for hoarders or those who struggle with carrying capacity. Allows you to carry more loot, crafting materials, and quest items without being encumbered.
- Materials: Typically requires common crafting components and a glyph.
- Deflection (Level 1 - Gauntlets):
- Effect: All incoming projectile attacks are deflected.
- Strategy: Incredibly useful against archers, crossbowmen, and certain monster attacks. Makes ranged combatants largely irrelevant, allowing you to focus on melee threats.
- Materials: Requires common crafting components and a glyph.
Experiment with different enchantments to find combinations that best suit your playstyle and current build. The Runewright offers unparalleled customization, making your gear truly unique and Geralt even more formidable.
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