Navigate the world of Tales of Zestiria with our comprehensive guide to key items and story progression. Uncover the secrets of Glenwood and the path of the Shepherd.
This guide details the key items and story progression within Tales of Zestiria, helping players navigate the narrative and understand critical plot points.
Walkthrough
- 1The story begins with Sorey and Mikleo exploring ruins, where they rescue Alisha Diphda.
- 2After a clash with the hellion Lunarre, Sorey and Mikleo leave Elysia to find Alisha.
- 3Sorey encounters Lailah, a seraph of Fire, who grants him the power to become a Shepherd.
- 4Sorey reunites with Alisha, who becomes his Squire, and they begin purifying hellions and seeking the Lord of Calamity.
- 5They encounter Zaveid and befriend Edna, a seraph of Earth, who joins the group.
- 6Alisha departs due to low resonance, and Sorey's group is drawn into a war between Hyland and the Rolance Empire.
- 7Heldalf, the Lord of Calamity, appears and attacks Sorey, who is saved by the assassin Rose.
- 8Sorey learns of four shrines with trials to increase his power.
- 9Rose becomes Sorey's Squire, and Dezel, a seraph of Wind, joins them.
- 10After completing the trials, the group is trapped by Symonne, a fallen seraph. Dezel sacrifices himself to protect Rose.
- 11Zaveid joins the group.
- 12Sorey and his friends confront Heldalf again, learning his motives and the origin of the Era of Chaos involving the previous Shepherd, Heldalf's transformation, and the infants Sorey and Mikleo.
- 13The Shepherd and his comrades defeat Heldalf, reverting him to his human self.
- 14Sorey merges with Maotelus to expel malevolence, ushering in an era of peace between seraphim and humans.
- 15The ending shows an adult Mikleo exploring ruins and being saved by a Shepherd, presumed to be Sorey.
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