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Key Items and Story Progression — Tales of Zestiria Guide
Tales of Zestiria

Key Items and Story Progression — Tales of Zestiria Guide

Navigate the world of Tales of Zestiria with our comprehensive guide to key items and story progression. Uncover the secrets of Glenwood and the path of the Shepherd.

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Key Items and Story Progression — Tales of Zestiria Guide

Navigate the world of Tales of Zestiria with our comprehensive guide to key items and story progression. Uncover the secrets of Glenwood and the path of the Shepherd.

This guide details the key items and story progression within Tales of Zestiria, helping players navigate the narrative and understand critical plot points.

Walkthrough
  1. 1
    The story begins with Sorey and Mikleo exploring ruins, where they rescue Alisha Diphda.
  2. 2
    After a clash with the hellion Lunarre, Sorey and Mikleo leave Elysia to find Alisha.
  3. 3
    Sorey encounters Lailah, a seraph of Fire, who grants him the power to become a Shepherd.
  4. 4
    Sorey reunites with Alisha, who becomes his Squire, and they begin purifying hellions and seeking the Lord of Calamity.
  5. 5
    They encounter Zaveid and befriend Edna, a seraph of Earth, who joins the group.
  6. 6
    Alisha departs due to low resonance, and Sorey's group is drawn into a war between Hyland and the Rolance Empire.
  7. 7
    Heldalf, the Lord of Calamity, appears and attacks Sorey, who is saved by the assassin Rose.
  8. 8
    Sorey learns of four shrines with trials to increase his power.
  9. 9
    Rose becomes Sorey's Squire, and Dezel, a seraph of Wind, joins them.
  10. 10
    After completing the trials, the group is trapped by Symonne, a fallen seraph. Dezel sacrifices himself to protect Rose.
  11. 11
    Zaveid joins the group.
  12. 12
    Sorey and his friends confront Heldalf again, learning his motives and the origin of the Era of Chaos involving the previous Shepherd, Heldalf's transformation, and the infants Sorey and Mikleo.
  13. 13
    The Shepherd and his comrades defeat Heldalf, reverting him to his human self.
  14. 14
    Sorey merges with Maotelus to expel malevolence, ushering in an era of peace between seraphim and humans.
  15. 15
    The ending shows an adult Mikleo exploring ruins and being saved by a Shepherd, presumed to be Sorey.

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