Explore the Sea Reaper's arsenal in Star Citizen, detailing weapons like the Sword and Hellfire Bow, powerful spells such as Summon Tornado and Cloak, and vehicles like the Reaper Ski.
This section details the equipment available to the Sea Reaper, including weapons, spells, and vehicles.
Weapons
- SWORD — Delphi's default close-range weapon that deals high damage. Can be combined with Delphi's turbo ability.
- BOW — Similar to a Mecc handgun, this bow shoots fast but lacks power. Has unlimited ammo.
- LIGHTNING BOW — A more powerful version of the Bow with faster shot speed and greater range, equivalent to the Sniper Gun.
- HELLFIRE BOW — The Sea Reaper equivalent of an RPG, useful for close range and destroying buildings.
- SCREAMER BOW — Equivalent to the Homing Missile. Hold fire to lock on, then release to fire a skull that traces and explodes on impact, useful against flying enemies.
- POWER-UP BOW — Allows clearing large groups of enemies with one shot. Hold fire when enemies are close, then release. Multiple targeted projectiles explode on impact.
Spells
- SMARTIE GRAB/BUBBLE SPELL — Ensnare a Smartie from a distance with a bubble that carries it back to you. Useful for stealing Smarties in multiplayer.
- CLUSTER — Summons a fist-sized object that flies to a target and bursts, scattering explosives in a radius.
- CLOAK — Allows Delphi to move faster as a green mist for a short time. Delphi is invincible in this form and poisons creatures touched.
- TELEPORT — Teleports Delphi to a random location within a distance, creating confusing stationary clones that disappear over time or when hit.
- SUMMON FIREWALL — Creates a wall of fire that moves forward, burning everything in its path. Can be extinguished by bathing in the sea.
- SUMMON HAIL — Provides a panoramic view of a targeted spot. Allows targeting ground spots within a time limit, after which giant hail falls, dealing massive damage.
- SLOW TIME — Creates a dome that slows creatures within it, while Delphi is unaffected. Useful for attacking slowed enemies.
- SHRINK — Shrinks any creature to half its size and deals damage.
- FOLLOW — Conjures three projectiles that home in on a target. Two lift the creature, and a third hits it.
- SUMMON FIRE CIRCLE — Creates a cone of fire at a target point. Delphi walks to the cone, causing a circular wall of flame to expand and burn everything. Can be triggered prematurely by enemy fire.
- REPAIR — Similar to the Meccs' Repair Gun. Select and target a building to perform repairs.
- CLUSTER MINE — Leaves an object on the ground that explodes when an enemy approaches, similar to the Cluster spell's effect.
- SUMMON TORNADO — Summons a powerful tornado at a target point. Hurls creatures into the air, while larger ones stay on the ground and take damage. Falling creatures take fall damage. Useful for large groups or destroying buildings.
Vehicles
- REAPER SKI — Travels on water, armed with missiles and homing missiles. Has a turbo speed boost. Ammunition and turbo boosts are found as power-ups on the water. The health indicator refers to the vehicle, not Delphi. Used in racing missions and available in base building levels.
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