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Soulcalibur VI

Soulcalibur VI

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Welcome to Soulcalibur VI, a fantasy weapon-based fighting game where you'll master the art of the Soulcalibur. Whether you're diving into the main Soul Chronicle story or exploring the unique journeys of each fighter in their character stories, you'll be engaging in fast-paced combat across various iconic locations. This game offers a deep dive into its lore and mechanics, making it a compelling experience for both newcomers and seasoned fighting game enthusiasts.

This guide is here to help you navigate the entirety of Soulcalibur VI. We'll cover the main Soul Chronicle narrative, ensuring you don't miss a beat in the overarching story. Furthermore, we'll delve into each character's individual story paths, providing in-depth strategies and starting advice to help you overcome any challenge. Get ready to unlock the secrets of Soulcalibur VI and master every fighter's unique journey.

Soul Chronicle: Main Story

Follow our comprehensive Soulcalibur VI main story walkthrough to uncover the dramatic tales of each character and the cursed sword that binds them. Includes all battles, stages, and restrictions.

Enjoy the dramatic stories of each individual character, as well as the main tale of the cursed sword that ties them together.

To battle each character (including the custom characters) see the Characters section.

The Chronicle of Souls 1: Prologue

Soul Edge... Its story reaches far back into darkest depths of history. In the 16th century, the legend tried to rear its ugly head again...

No Battle

The Chronicle of Souls 2: The Ling Sheng Su Tragedy

When the Evil Seed emanated from the cursed blade one fateful day in Spain, it released a white light that burst forth, affecting lands far and wide—even as far afield as Ling Sheng Su...

Battle: Kilik (Moveset) vs Disciple

Stage: Cursed Moonlit Woods

Rounds: 1

Restriction: No Soul Charges

The Chronicle of Souls 3: The Cave of The Master Swordsman

When Kilik awoke, he found himself in an unfamiliar cave temple. While he was passed out, an old man had been taking care of him. Aside from identifying himself as a weapon expert from Ling-Sheng Su, the old man spoke little.

No Battle

The Chronicle of Souls 4: A Mysterious Visitor

1585 A.D.

Kilik chose to fight against his fate, and such began a period of intense training under the guidance of the old man, Edge Master.

Battle: Kilik (Moveset) vs ???

Stage: Master Swordman's Cave: Azure Horizon

Rounds: 3

Restriction: No Soul Charges

The Chronicle of Souls 5: The Final Test

Thought the arduous training lasted three years, it seemed to pass by in the blink of an eye. The evil harbored within Kilik and Kali-Yuga was being kept at Dvapara-Yuga. However, with it threatening to spill over at any moment, the only time he was able to feel anything approaching peace was during intense training.

No Battle

The Chronicle of Souls 6: Kilik's Journey Begins

1586 A.D.

There were several roads that led west, but the most common route was by sea. Once Kilik left the cave, he headed over the Himalayas, then traversed south in search of a port.

Battle: Kilik (Moveset) vs Malfested (using Mitsurugi's Katana fighting style)

Stage: Cursed Moonlit Woods

Rounds: 2

Restriction: No Soul Charges

The Chronicle of Souls 7: The Indian Port

At a port on the eastern coast of India, the sailor he had saved brought Kilik to the ship on which he was a crew member. However, though the ship was indeed heading west, its captain, Maxi, was nowhere to be found.

Battle: Kilik (Moveset) vs Lizardman (using Seong Mi-na's Zanbatou fighting style)

Stage: Indian Port

Rounds: 1

Restriction: No Soul Charges

Battle: Kilik (Moveset) vs Lizardman (using Astaroth's Giant Axe fighting style)

Stage: Indian Port

Rounds: 1

Restriction: No Soul Charges

Battle: Kilik (Moveset) vs Lizardman (using Sophitia's Short Axe fighting style)

Stage: Indian Port

Rounds: 1

Restriction: No Soul Charges

The Chronicle of Souls 8: The Malfested Swarm

The Ryuku-born pirate captain Maxi sailed the world with his crew looking for greater adventures, which at present had led them to an Indian port. Overhearing a commotion, Maxi made his way back to his ship expecting to find a simple altercation, but instead was greeted with the sight of an assault on his crew.

Battle: Maxi (Moveset) vs Kilik (Malfested)

Stage: Indian Port: Impending Storm

Rounds: 1

Restriction: Kilik's Health depletes

The Chronicle of Souls 9: A Violent Confrontation

Battle: Maxi (Moveset) vs Mitsurugi

Stage: Sunken Desert Ruins

Rounds: 3

Restriction: None

The Chronicle of Souls 10: A Fated Meeting

Kilik and Maxi headed west, eventually arriving at an oasis capital and key transport location in the Middle East, where they attempted to gather information on Soul Edge. Searching alone, Kilik stumbles upon a park where he had an unexpected encounter with a young woman from Asia.

No Battle

The Chronicle of Souls 11: Shadow of the Azure Knight

With Xianghua now on board, the duo of Kilik and Maxi become a trio. The further west they headed, the more their target, Soul Edge, came to dominate their conversations.

No Battle

The Chronicle of Souls 12: The Warrior in Black

As the three companions' journey progressed, a mysterious stranger appeared before them and tried to get close to Kilik. What on earth could they be plotting?

Battle: Kilik (Moveset) vs Grøh

Stage: Cursed Moonlit Woods

Rounds: 3

Restriction: No Soul Charges

The Chronicle of Souls 13: For Whom Would You Die?

Once in Europe, the group of travelers headed to Athens in Greece. While soaking up the ancient ambiance, Kilik met a lone woman.

No Battle

The Chronicle of Souls 14: The Fu-Ma Ninja

Kilik and the team made their way towards Osthreinsburg, but, before they knew it, they wound up lost in a meadow. When they finally noticed their predicament, they were plunged into confusion as a strange air encompassed them.

Battle: Xianghua (Moveset) vs Taki

Stage: Windswept Plains

Rounds: 3

Restriction: None

The Chronicle of Souls 15: The Lady with the Strange Sword

Osthreinsburg, what promised to be their final battleground, was within their sights. No matter what fate had in store for them, it was too late to turn back now. Steeling his nerves, Kilik made his way into the forest surrounding the abandoned castle.

Battle: Xianghua (Moveset) vs Ivy

Stage: Cursed Moonlit Woods

Rounds: 1

Restriction: Fight ends after reaching 25% of Ivy's HP

The Chronicle of Souls 16: Time for Revenge

The forest was littered with traps to ward off invaders. As the trio proceeded through the fallen trees, fate brought them face to face with a giant ax-wielding warrior.

Battle: Maxi (Moveset) vs Astaroth

Stage: Cursed Moonlit Woods

Rounds: 3

Restriction: None

The Chronicle of Souls 17: No Escape

Led by a man dressed in black, Kilik and Xianghua entered Osthreinsburg Castle. The man walked without hesitation, as though intimately familiar with the layout and situation of the castle.

Battle: Kilik (Moveset)

Soul Chronicle: Character Stories

Explore Soulcalibur VI character stories after the main campaign, including specific battles and cutscenes for Mitsurugi, Taki, Kilik, and more.

Walkthrough
  1. 1
    After completing the main story, select a character's story to continue their narrative.
  2. 2
    Each character story is divided into parts, some consisting solely of cutscenes without battles.
Tips
  • Each character has a unique series of story segments to play through.
  • Some segments are purely narrative and do not involve combat.

Character Stories:

Mitsurugi

  • Mitsurugi 1: The Whispers of Soul Edge - No Battle
  • Mitsurugi 2: To Foreign Lands Once More - vs. Ruffian (Kilik), Ruffian (Maxi)
  • Mitsurugi 3: The Mysterious Old Man - vs. Swordsman (Raphael)
  • Mitsurugi 4: Search for the Knight of Mare - vs. Warrior (Seigfried)
  • Mitsurugi 5: The Master's True Power - vs. Assassin (Voldo), Assassin (Talim), Assassin (Zasalamel)
  • Mitsurugi 6: When One Journey Ends... - vs. Taki (3 Rounds)

Taki

  • Taki 1: The Power of Mekki-Maru vs. Doki (Astaroth) and Geki (Mitsurugi)
  • Taki 2: Pursuing the Yasunobe - Maki (Taki/1 Round)
  • Taki 3: Echoes of the Manji - vs. Yoshimitsu (1 Round)
  • Taki 4: The Urabe Make Their Move - vs. Shuki (Taki/3 Rounds)
  • Taki 5: An Ambush from Beyond the Grave - vs. Niime (Talim), Niime (Tira), Isurugi (Seong Mi-na)
  • Taki 6: Showdown with Gel-o-Fury - vs. Gel-o-Fury (3 Rounds)

Kilik

  • Kilik 1: Edge Master's Teachings - No Battle
  • Kilik 2: Fighting the Evil Within - No Battle
  • Kilik 3: Training with Maxi - vs. Maxi (3 Rounds)
  • Kilik 4: Training with Xianghua - vs. Xianghua (3 Rounds)
  • Kilik 5: The Trio Venture Forth - vs. Lizardman (Seong Mi-na), Lizardman (Astaroth), Lizardman (Sophitia)

Maxi

  • Maxi 1: Maxi and His Crews - vs. Ruffian (Raphael/2 Rounds)
  • Maxi 2: One Assailant After the Other - vs. Assassin (Kilik/2 Rounds)
  • Maxi 3: Soul Edge's Lure - vs. Assassin (Mitsurugi), Assassin (Voldo)
  • Maxi 4: Lyla's Request - vs. Assassin (Raphael/2 Rounds)
  • Maxi 5: A Merchant's Plot - vs. Ruffian (Mitsurugi), Ruffian (Siegfried)
  • Maxi 6: Demons Afoot - vs. Yoshimitsu (3 Rounds)

Xianghua

  • Xianghua 1: A Mother's Swordplay - No Battle
  • Xianghua 2: The Emperor's Guard Exam - vs. Soldier (Kilik)
  • Xianghua 3: Friendly Rivalry - Lingyu (Raphael/3 Rounds)
  • Xianghua 4: Discipline and Dedication - Lingyu (Raphael/3 Rounds)
  • Xianghua 5: The Hero's Sword - Bandit (Kilik), Bandit (Astaroth)
  • Xianghua 6: A Brief Respite - No Battle
  • Xianghua 7: The Fate One Carves for Oneself - Lingyu (Raphael/3 Rounds)

Grøh

  • Grøh 1: The Azure Knight Must Die - Malfested (Kilik/2 Rounds)
  • Grøh 2: A Visit From a Friend - vs. Curtis (Grøh/3 Rounds)
  • Grøh 3: Aval Organization's Mission - vs. Ruffian (Maxi)
  • Grøh 4: No Trust Between Friends - No Battle
  • Grøh 5: The Cult's Subdivision - No Battle
  • Grøh 6: The Undead Soldier - vs. Undead Soldier (Cervantes)
  • Grøh 7: Unavoidable Conflict - vs. Curtis (Grøh/3 Rounds)
  • Grøh 8: The Tragedy Begins - vs. Curtis (Grøh/3 Rounds)
  • Grøh 9: A Cold Rage - vs. Azwel (3 Rounds)

Azwel

  • Azwel 1: Azwel Surveillance Mission Interim Report: 1 - No Battle
  • Azwel 2: Azwel Surveillance Mission Interim Report: 2 - Malfested (Cervantes/3 Rounds)
  • Azwel 3: Azwel Surveillance Mission Interim Report: 3 - No Battle
  • Azwel 4: Azwel Surveillance Mission Interim Report: 4 - Ruffian (Mitsurugi), Ruffian (Seong Mi-na), Ruffian (Seigfried)
  • Azwel 5: Azwel Surveillance Mission Interim Report: 5 - Berserker (Astaroth/2 Rounds)
  • Azwel 6: Azwel Surveillance Mission Interim Report: Final - Orzal (Grøh/3 Rounds)

Ivy

  • Ivy 1: The Fall of the Valentines - No Battle
  • Ivy 2: Seeker of Soul Edge - vs. Seong Mi-na (3 Rounds)
  • Ivy 3: Face to Face with the Azure Knight - No Battle
  • Ivy 4: Harvester of Souls - Villager (Raphael)
  • Ivy 5: The Power of Resurrection - No Battle
  • Ivy 6: A Hidden Truth - vs. Astaroth (3 Rounds)
  • Ivy 7: Cursed Bloodline - vs. Taki (3 Rounds)

Cervantes

  • Cervantes 1: From a Single Spark... - No Battle
  • Cervantes 2: The Pirate King Returns - vs. Pirate (Mitsurugi/3 Rounds)
  • Cervantes 3: Blinded by the Cursed Sword - No Battle
  • Cervantes 4: Fragments of the Sword - Soldier (Xianghua/3 Rounds)
  • Cervantes 5: Harvesting Toughened Souls - vs. Pirate (Seigfried), Pirate (Kilik)
  • Cervantes 6: Miserable Memories - Swordsman (Mitsurugi/3 Rounds)
  • Cervantes 7: "Spare Vessel" - No Battle
  • Cervantes 8: Family Reunion - vs. Ivy (3 Rounds)

Seong Mi-na

  • Seong Mi-na 1: A Girl from the Seong Dojang - vs. Disciple (Kilik), Disciple (Maxi), Disciple (Seigfried), Disciple (Mitsurugi)
  • Seong Mi-na 2: Fretful Memories - No Battle
  • Seong Mi-na 3: Seeking the Sword of Salvation - vs. Kong Xiuqiang (Kilik/1 Round)
  • Seong Mi-na 4: Never a Day Without Training - vs. Kong Xiuqiang (Kilik/3 Rounds)
  • Seong Mi-na 5: The Malfested - Lizardman (Astaroth), Lizardman (Sophitia)
  • Seong Mi-na 6: The Depths of Darkness - vs. Lizardman (Sophitia), Lizardman (Mitsurugi), Lizardman (Astaroth)
  • Seong Mi-na 7: A Flash Cleaves of Shadows - vs. Lizardman (Sophitia), Cult Priest (Cervantes)

Astaroth

  • Astaroth 1: A Cataclysm Is Born - vs. Lizardman (Sophitia), Prototype (Astaroth)
  • Astaroth 2: Revolt of the Heretic - vs. Cult Follower (Kilik), Cult Follower (Voldo), Cult Priest (Zasalamel)
  • Astaroth 3: The Will of the Gods - vs. Warrior (Sophitia)
  • Astaroth 4: Master of the Cursed Sword - Malfested (Mitsurugi), Malfested (Cervantes)
  • Astaroth 5: The Cult Suspicions Deepen - No Battle
  • Astaroth 6: Banquet of Blood - Grøh (3 Rounds)

Nightmare

  • Nightmare 1: When Nightmares Stir - vs. Villager (Astaroth), vs. Maxi, vs. Villager (Kilik)
  • Nightmare 2: A Nightmare Unleashed - vs. Knight (Mitsurugi), Knight (Siegfried), Officer (Raphael)
  • Nightmare 3: Confronting Wolfkrone - vs. Wolfkrone Soldier (Seong Mi-na), Wolfkrone Soldier (Astaroth), Wolfkrone Soldier (Cervantes)
  • Nightmare 4: The Covenant Shield - vs. Warrior (Talim), Warrior (Voldo), Warrior (Tira)
  • Nightmare 5: Soul Seeker - vs. Aval Soldier (Mitsurugi), Aval Soldier (Zasalamel), Aval Leader (Raphael), Aval Leader (Groh)

Siegfried

  • Siegfried 1: Nightmare's True Face - No Battle
  • Siegfried 2: Beneath Fate's Thumb - vs. Warrior (Raphael/2 Rounds)
  • Siegfried 3: An Unexpected Savior - No Battle
  • Siegfried 4: Vowing

Race Selection

Explore all playable races in Soulcalibur VI, from Humans and Lizardmen to Outcasts and Malfested. Learn about their origins, traits, and lore to create your ultimate fighter.

This section details the various races available for character creation in Soulcalibur VI. Each race has a unique background, appearance, and lore, influencing the type of warrior you can create.

Human
Warriors guided by fate or those who carve their own destiny. They balance good and evil, with souls burning with potential.
Outcast
Descendants of a forgotten people living deep in European mountains, cursed by the gods and possessing beast-like features and acute senses. They often face persecution.
Lost Soul (Winged)
Residents of the Astral Chaos with large wings, they soar with divine grace. They seek order and attack those corrupted by darkness.
Lizardman
Human/reptile hybrids created by the Fygul Cestemus cult. They are strong, agile, skilled with weapons, and some possess high intelligence.
Mummy
Bodies mummified during a holy ceremony and animated by astral fissures. Their husks are empty, but their cursed bandages absorb energy.
Automaton
Steel cyborgs created by the Fygul Cestemus cult. Their cold bodies are infused with a cursed liquid, enabling them to fight on treacherous terrain.
Shapeshifter
Strange beasts known as Doppelgangers that can change their form at will. They are considered harbingers of death, with their true nature remaining a mystery.
Colossus
Sculptures granted life by Hephaestus. These guardians of holy places are crafted from the earth, extremely heavy and tough, wielding an iron hammer of justice.
Hidden Village Clan
A long-lived tribe dwelling in the forest, revering wisdom and tranquility. They despise conflict and avoid contact with the outside world, though exceptions exist.
Malefic
Primeval warriors corrupted by the Astral Chaos's miasma, transforming into soulless monsters of ferocity and immense strength, living only to fight.
Lost Soul (Horned)
Residents of the Astral Chaos resembling demons, inspiring fear. Many are highly intelligent, sadistic, and loathe those with goodness.
Darksider
A clan living in twilight for centuries, rulers of the night residing in deep mountains. Their eerie, glowing eyes are said to twist minds.
Revenant
Living corpses animated by malevolent energies, originating from Soul Edge, dark curses, or earth energy. They must be cut off from their power source to be stopped.
Malfested
Individuals driven mad by Soul Edge, marked by sickly skin and glowing red eyes. They gain superhuman strength and speed by giving in to their inner evil.
Malfested (Mutated)
Malfested so consumed by evil they mutate into hellish monstrosities. Some retain sanity, but most become mindless beasts; ominous marks form as corruption progresses.
Malfested (Fully Transformed)
Once-human vessels completely controlled by malevolent energies, twisted into avatars of pure evil. Extremely rare and powerful, their release can cause mass death.

Libra of Soul

Embark on your Soulcalibur VI Libra of Soul adventure! This guide covers character creation, random encounters, town leveling, side quests, and a detailed walkthrough of early chapters.

Create an original character and set forth on an adventure around the world, where you'll experience the legend of the cursed sword from a different soul's perspective.

To battle each character (including the custom characters which use the same movesets) see the Characters section.

Starting your Adventure

Begin by creating your character:

Race Selection

Your moveset is dictated by the weapon type you pick up. These movesets are based on a particular base roster character. Most other fighters encountered in Libra of Souls are also based (or mimicking) a base character's moveset. (The only exception is when you encounter the actual base roster character.)

Use the strategies you'd normally use on the original character on the mimicking character.

Random Encounters

There are random encounters that will reward you with new equipment. Accept these whenever These encounters are titled: "In Search of Strength," "Criminal Invasion" and "Battle for Scoundrels."

"An Unknown Enemy" will have you fight against Lizardmen. Defeat them quickly and gain higher bonuses.

"The King's Fool" is another bonus mission where you battle an opponent known as The King's Fool. The faster you eliminate him, the great your reward.

Traveling, Side Quests and Leveling Up Towns

You can buy food, buy and upgrade weapons or hire mercenaries at towns. Towns can also be leveled up by completing side quests. Leveling the towns will increase your mercenary or blacksmith capabilities.

To find side quests, simply explore the surrounding areas. Be aware that it costs gold to travel. The further you go, the higher the cost for travel.

Look for side quests near towns. These will level up the town.

Walkthrough

Prologue

Berserker Lv. 1(Fighting Style: Mitsurugi)

Rounds: 3

Time Limit: Infinite

Journey's Dawn

The area next to Journey's Dawn is the dojo of Drona, a martial arts master. Here you can play the Battle Tutorial for SOULCALIBUR VI.

Visit Drona's Dojo to train before starting your adventure.

You can move from your current location to any location you have previously visited by pressing Change Location to open a list of available locations.

If you want to play the Battle Tutorial, choose Drona's Dojo.

Chapter 1 - The Journey Begins

The Astral Fissure

Training: The Basics

Conditions & Objectives

Learn the basic control and battle systems.

Reward: 0

Opponent: Drona Lvl. 1

Time: Infinite

Rounds: 1

Objectives
  • Perform an 8-way run for 3 seconds (x180)
  • Step in any direction (x3)
  • Land a hit on your opponent (x8)
  • Guard against your opponent's attack (x3)
  • Guard against an attack while crouching (x3)
  • Hit your opponent with a reversal edge (x1)
    • Press an attack button (x1)
    • Hit your opponent during a clash (x1)
  • Hit your opponent with a critical edge (x1)
  • Use a soul charge (x1)
  • Defeat your opponent
Training: Attacking

Reward: 0

Opponent: Berserker Lvl. 1

Time: Infinite

Rounds: 1

Unlocks:

  • Museum: STORY: Soul Chronicle "Hidden Record: Zasalamel
  • Museum: Music: "Chaos Eclipse"
  • Trophy: "The Stirrings of a Soul" - Complete the mission "The Astral Fissure" in Libra of Soul.

You will be given your first special choice to tip the scales of Good and Evil:

  • Reach for the golden sword (Evil)
  • Reach for the azure sword (Good)
Partners in Crime

Conditions & Objectives: Reduce your opponent's health below a certain level to win

Stage: Ring Out Disabled

Reward: 500 Gold

Opponent: Maxi Lv. 6

Rounds: 1

Time: Infinite

Haoran

Conditions & Objectives: Defeat your opponent!

Reward: Haoran's Mooncake

Opponent: Haoran Lv. 5 (Fighting Style: Kilik)

Rounds: 2

Time: Infinite

The Qualifiers

Conditions & Objectives: Defeat all opponents!

Reward: Jewel Hunter Lv. 4, 750 Gold

Opponent: Valtro Lv. 4 (Fighting Style: Cervantes), Daniel Lv. 5 (Fighting Style: Xianghua)

Rounds: 1 each

Time: Infinite

  • Museum: STORY: Soul Chronicle: "Hidden Record: Maxi"
  • Museum: Library: "Daniel"
  • Museum: Library: "Valtro"
Staring at the Abyss

Conditions & Objectives: Vertical attacks do more damage for both you and your opponents. Defeat all opponents!

Reward: Ghee and Wheat Sweets (High Quality), 900 Gold

Opponent: Berserker Lv. 8 (Fighting Style: Nightmare)

Rounds: 2

Time: Infinite

The Man in Black

Conditions & Objectives: Reduce your opponent's health below a certain level to win!

Reward: 900 Gold

Opponent: Groh Lv. 10

Rounds: 1

Time: Infinite

Chapter 2 - Spirit Scales

Greetings and Farewells

Conditions & Objectives: Your opponents move more quickly. Defeat them all!

Reward: 1000 Gold

Opponent: Pirate Lv. 5 (Fighting Style: Seong Mi-na), Pirate Lv. 5 (Fighting Style: Astaroth), Pirate Lv. 6 (Fighting Style: Mitsurugi)

Rounds: 1 each

Time: Infinite

Merchants of the Wetlands: Guard Duty

Conditions & Objectives: Only reversal edges and their follow-up attacks are effective. Defeat all opponents!

Reward: 200 Gold

Opponent: Bandit Lv. 10 (Fighting Style: Nightmare), Bandit Lv. 10 (Fighting Style: Mitsurugi)

Rounds: 1

Stage: Ring Outs Disabled

Time: Infinite

At this point, the town will level up. Towns can be leveled up by assisting others via missions that become available as you progress through the story. As a town levels up, its shops will stock better merchandise and its facilities will improve, so make sure to take on missions to help others.

Maxi's Task: The Truth Revealed

Conditions & Objectives: Your opponents' health depletes over time, but their attacks absorb your health. Defeat them all!

Reward: 1080 Gold

Opponent: Malfested Lv. 14 (Fighting Style: Zasalamel), Malfested Lv. 14 (Fighting Style: Tira), Malfested Lv. 14 (Fighting Style: Siegfried)

Rounds: 1 each

Time: Infinite

Memories of Drona: Tilak, the Warrior

Conditions & Objectives: Critical edges do more damage, and your soul gauge fills up more quickly. Defeat your opponent!

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