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Chapter Nine: NOWHERE
Silent Hill

Chapter Nine: NOWHERE

A complete walkthrough for Chapter Nine: Nowhere in Silent Hill. Learn how to solve the astrological puzzle, find the Stone of Time, and decipher the Grim Reaper's list.

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A complete walkthrough for Chapter Nine: Nowhere in Silent Hill. Learn how to solve the astrological puzzle, find the Stone of Time, and decipher the Grim Reaper's list.

You are now in a section of Silent Hill that resembles parts of the hospital but also contains unfamiliar areas. Your goal is to find a map and understand Lisa's increasingly erratic behavior, which hints at a possible possession. You wake up back in the Director's room in the basement with Lisa. A strange noise emanates from the basement. Head towards the elevator; it opens automatically, as if summoning you.

Walkthrough
  1. 1
    Enter the elevator and let it take you to its destination. Exit when it stops.
  2. 2
    Head to the first room on your right. You'll see a birdcage containing a key, but it's locked.
  3. 3
    Go to the room across the hall. A faucet has a key stuck in it, but you cannot retrieve it yet.
  4. 4
    Continue down the hallway until you see Cheryl entering a room. The door is locked with "Phaleg" etched into it.
  5. 5
    Proceed to the next door on your right, which is UNLOCKED. This room resembles the Antique Shop and contains a notepad to save your game.
  6. 6
    Examine the clock. It has a square hole instead of a round one, and one of the clock's hands is a key. You cannot break the glass protecting it. Pick up the First Aid Kit and ammo in the room.
  7. 7
    As you leave the room, two nurses will appear in the hallway. Defeat them.
  8. 8
    Continue examining doors. You'll find a door marked "Ophiel," which is locked.
  9. 9
    The last door on the right in the hallway is accessible. Enter it.
  10. 10
    Take the stairs down to the door at the bottom. Entering this door transports you back to the school.
  11. 11
    Examine the desk in the middle of the room. It has a carving: "Who could these words be to? You?"
  12. 12
    Go to the back of the room and through the door. In the next room, you'll find a gurney with tools. Collect these tools.
  13. 13
    Return upstairs to the room with the faucet. Use the pliers (from the gurney) to retrieve the key from the faucet. This is the Key of Ophiel.
  14. 14
    Use the Key of Ophiel to unlock the "Ophiel" door.
  15. 15
    You are now in a hallway resembling Alchemilla Hospital. Only one door is unlocked. Enter it.
  16. 16
    Inside, you'll find four astrological pictures on the wall and a pillar in the center holding the "Stone of Time." Solve the puzzle using the pictures and the pillar as guides. The solution involves changing the numbers of the astrological signs based on the "changed month of the year." Enter '6' under Capricorn, '4' under Taurus, and '8' under Scorpio to obtain the "Stone of Time."
  17. 17
    With the "Stone of Time" in your inventory, leave the room. Be aware of a nurse in the hallway.
  18. 18
    Proceed through the double doors at the end of the hallway. To the right of a door is a keypad. Clues to unlock it are at the other end of the hall, carved on a plate.
  19. 19
    The inscription on the plate reads: "The Grim Reaper's list. Yes the headcount is set young and old lined up in order of age. Then the pathway to opens awaiting them to frenzied uproar, the fest of death!"
  20. 20
    Return to the door with the keypad. To its right is the Grim Reaper's list:
    • 35 Lydia Findly
  21. 21
    60 Trevor F. White
  22. 22
    18 Albert Lords
  23. 23
    45 Roberta T. Morgan
  24. 24
    36 Edward C. Briggs
  25. 25
    To solve the puzzle, list the names from youngest to oldest and use the first letter of each first name to spell a word. The correct order is Albert Lords (18), Lydia Findly (35), Edward C. Briggs (36), Roberta T. Morgan (45), and Trevor F. White (60). Spelling the first letters of their first names (A, L, E, R, T) spells ALERT.
Tips
  • Be prepared to fight nurses in the hallways.
  • The clock key is essential for progression.
  • The astrological puzzle requires careful observation of the signs and months.
  • The Grim Reaper's list puzzle requires sorting by age and then using the first letters of the names.

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