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Part 8
Serious Sam: The First Encounter

Part 8

Learn how to defeat Ugh-Zan III in Serious Sam: The First Encounter and discover all available health, armor, and ammo items.

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Learn how to defeat Ugh-Zan III in Serious Sam: The First Encounter and discover all available health, armor, and ammo items.

Walkthrough
  1. 1
    Use your Cannon against Ugh-Zan III until its ammunition is depleted.
  2. 2
    Switch to other available weapons and continue attacking Ugh-Zan III.
  3. 3
    Prioritize finding more cannonballs to replenish your primary weapon.
  4. 4
    Maintain constant movement to evade Ugh-Zan III's attacks.
Tips
  • Ugh-Zan III is an immortal mammal, 330 ft. tall, with extreme health and immeasurable speed.
  • His weaknesses include homing missiles, thermal bombs, rocket launchers, pulse lasers, and beamguns.
  • He costs 1 million FC (First Encounter Credits) to fight.
  • Keep running to survive the encounter.

Items:

Various items can be collected throughout Serious Sam: The First Encounter, including health, armor, and ammunition powerups.

  • +10 Health Vial: A pink vial that restores 10 health, up to a maximum of 100.
  • +25 Health Bottle: A round bottle with a skinny neck filled with green liquid that restores 25 health, up to a maximum of 100.
  • +50 Health Box: A white box with a red cross that restores 50 health, up to a maximum of 100.
  • +100 Health Heart: A large, red, floating heart that restores 100 health and can take your health above 100.
  • +1 Health Shard: A small white disc that restores 1 health and can take your health above 100.
  • +10 Armor: An armor vest that restores 10 armor, up to a maximum of 100.
  • +25 Armor: An armor vest that restores 25 armor, up to a maximum of 100.
  • +50 Armor: An armor vest that restores 50 armor, up to a maximum of 100.
  • +100 Armor: An armor vest that restores 100 armor and can take your armor above 100.
  • +1 Armor Shard: A small yellow and red shield that restores 1 armor and can take your armor above 100.
  • Shells: A small white box with oval-shaped shells that provides +50 shells for the 12 Gauge Pump Action Shotgun and Double Barrel Coach Gun.
  • Bullets: A green box that provides +50 bullets for the Thompson Submachine Gun and Chaingun.
  • Rockets: A circular item with rocket-shaped items that provides +5 rockets for the Rocket Launcher.
  • Grenades: A red box that provides +5 grenades for the Grenade Launcher.
  • Cells: A spinning blue box with blue energy inside that provides +5 cells for the Cannon.

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