Navigate the darkness and overcome the Blindness Trial in Senua's Saga: Hellblade II. Follow breezes, sounds, and faint lights to find your way through this challenging Odin Trial.
Walkthrough
- 1From the Barnstokkr tree, jump left off the ledge to find the path leading to the Blindness Trial.
- 2At the start, follow the breeze. The controller will vibrate when you face the correct direction. The path is also a slightly lighter grey than the surrounding darkness.
- 3Follow the breeze through the first archway. Turn right and follow the breeze to a second archway in the distance.
- 4Continue forward until you reach a locked door. Turn left and follow the wall, turning as it turns, until you reach the back of the door.
- 5Senua will announce the breeze has stopped but she hears water. Turn towards the sound of running water, which will get louder as you face it.
- 6Follow the stream upstream. You can see the water at your feet and its flow direction. If you lose the stream, follow the sound of water back to it.
- 7The stream leads to a cave. Duck under the low stone ceiling to enter.
- 8Continue until you reach a waterfall. Turn left to find a house.
- 9Go up the stairs in front of the house and enter the upstairs window.
- 10Inside, a creepy shape is moving. Avoid it by moving right and then forward, following the wall on your right. Chains may jingle but won't alert enemies. Follow the wall as it turns left to find the exit.
- 11Outside, look for campfires as points of reference. Move from campfire to campfire, prioritizing avoiding the moving creatures around them.
- 12Pass 3-4 campfires. The last one has a wooden arch. After that, you'll enter another building through a stone arch.
- 13Follow the areas of light on the ground. The path will turn left, leading to a tightrope walk across a thin beam.
- 14On the other side, approach the well to automatically climb into it.
- 15You'll be in waist-deep water with more creatures. Move towards Dillion's light ahead, avoiding the creatures. The screen will change color if you get too close to a creature.
- 16Reach the area where you saw the light and climb a small ledge. You are now safe.
- 17Run towards Dillion's light to complete the challenge.
Tips
- The screen is mostly black, but the correct path is often a slightly lighter grey.
- The controller vibrating indicates the direction of the breeze.
- Listen carefully for the sound of water when the breeze stops.
- When avoiding creatures, keep moving and use the environment as a guide.
- Campfires outside provide crucial visual reference points.
- Pay attention to the screen color change as a warning for creature proximity.
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