Complete walkthrough for Part 37 of Prince of Persia: The Sands of Time Remake, covering Level Five: The Inner Palace and Level Six: The Drop, including enemy encounters and navigation.
Walkthrough
- 1Level Five: The Inner Palace
- Start by heading right, climbing the ledge, and defeating the guard.
- 2Continue right and climb another ledge to a junction. The right path leads to a trap-filled area with an LEP that is ultimately lost to your shadow.
- 3Take the left path, which requires a running jump across a large pit.
- 4On the other side, climb down and enter the gate on the left. Defeat the purple guard, pushing him off the platform to the right. Avoid pushing him left, as it's not a fatal fall.
- 5Do not trigger the trap switch above; it will lock you in.
- 6Open the gate on the left and proceed to face a yellow guard with 5 life bullets. Defeat him and continue.
- 7You'll find a potion under a ledge. Below it, a cutter guards another potion, with spikes below.
- 8Move on to encounter a green guard and a gate switch separated by a loose slab. You can either fight the guard or climb down the slab (which costs one life bullet).
- 9If you take the underground route, you'll face spikes, a pit, and two cutters. Carefully time your jump to clear the pit and avoid the second cutter. You'll then encounter another cutter near a ledge; walk over it carefully to avoid spikes.
- 10Note that even after the underground path, you still need to defeat the green guard to activate the switch for the left gate.
- 11Activate the switch, jump to the gate, and find the level switch and door. Enter the level door to complete Level Five.
- 12Level Six: The Drop
- The level begins with a scene of the princess and the hourglass.
- 13There are two initial routes: left or right. The right route is described as ending prematurely in the source text.
Tips
- In Level Five, prioritize running away from fights to save time.
- Be aware of the glitch at the start of Level Five: run right, and before the scene changes, press Shift to draw your sword, which will then be sheathed upon hitting the gate. This can only be done at the start or by restarting the level.
- Exploring the area above the purple guard's platform in Level Five reveals a trap. Avoid activating the switch there.
- In Level Five, if you climb down after the big jump (left of the trap LEP), you'll encounter a blue guard. A platform above can be accessed by stepping on a trap, which closes a gate. Climb up and drop the loose slab onto the trap, then press the switch to open the gate to the right. Above the switch, another loose slab hides 2 Healing Potions.
- For the green guard encounter in Level Five, fighting him directly is simpler than navigating the underground path with its traps and cutters.
- Level Five: 5x Healing Potions, 1x LEP (unobtainable).
- Level Six: Nothing to pick up.
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