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Part 58
Once Human

Part 58

Explore the full list of cybernetic augmentations available in Once Human, including their costs, effects, and upgrade paths. Discover what's for sale at Grayson's Shop and Limb Clinic.

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Explore the full list of cybernetic augmentations available in Once Human, including their costs, effects, and upgrade paths. Discover what's for sale at Grayson's Shop and Limb Clinic.

This section details various cybernetic augmentations and provides shop lists for Grayson's Shop and Limb Clinic.

Cybernetic Augmentations

AugmentationCostEffect
Hyper-Oxygenation 2 (1P)None+2.5 sec sprint (total 7.5 seconds)
TYPHOON EXPLOSIVE SYSTEM (2P)1 CellA highly powerful explosive system. Light Damage Variant: Radius: 8m. Power: 142.5. Heavy Damage Variant (1P): Radius: 8m. Power: 313.5.
CYBERNETIC ARM PROSTHESIS1 CellStrength Enhancement; squared. Instant Takedown: Instantly takes down an opponent. Move/Throw Heavy Objects (1P): Costs 0.5 U/PS (Throwing Heavy Objects costs 10 units). Punch Through Wall (1P): Shows and allows punching through walls. Recoil Compensation 1-2 (1P): None. -50% and -100% recoil respectively. Carrying Capacity 1-3 (1P): None. +2x7 slots for each upgrade (max=14x7).
AIM STABILIZERNoneSteadies your grip for distant targets. Aiming Motion Control 1 (1P): Improves your accuracy by 50%. Aiming Motion Control 2 (1P): Improves your accuracy to 100%.
SMART VISION (2P)1 U/PSAllows you to see things through walls.
RETINAL PROSTHESISNoneThis is Jensen's on-screen display. Retinal HUD: Jensen's on-screen HUD. Cooldown Timer (1P): Shows cooldown timer (within 20m range). Flash Suppressant (1P): Fast recovery from extreme flashes.
REFLEX BOOSTER (2P)1 CellAllows a double-target takedown.
ICARUS LANDING SYSTEM (2P)NoneAllows you to fall from any height. System works from 5+ meters high.
DERMAL ARMOR (2P)NoneAn armor that decreases damage incurred. Damage Reduction 1: Decreases damage by 15% in total. Damage Reduction 2 (1P): Decreases damage by 30% in total. Damage Reduction 3 (1P): Decreases damage by 45% in total. EMP Shielding (1P): Protects against electric currents.
CLOAKING SYSTEM (2P)10 U/PSA state of the art stealth-cloak system. Base Longevity: Lasts 3 Seconds per Energy Cell. Longevity Update 1 (1P): Lasts 5 Seconds per Energy Cell. Longevity Update 2 (1P): Lasts 7 Seconds per Energy Cell.
CYBERNETIC LEG PROSTHESIS (2P)NoneYour leg prosthesis feature great power. Jump Enhancement: Jump 3 meters high (instead of 1.1m). Sprint Enhancement (1P): Sprint 7.5m p/s (instead of 6.5m p/s). Run Silently (1P): Allows silent regular running + walking. Sprint Silently (1P): Improves Run Silently with sprinting. Jump/Land Silently (1P): Improves Run Silently with Jump/Landing.

Shop Lists

Grayson's Shop

ItemPriceAvailable Quantity
10mm Pistol Ammo (x5)256
Shotgun Cartridges (x5)1002
Tranquilizer Darts (x2)1005
Damage Upgrade2501
Burst Round System15001
Shotgun15001
Tranquilizer Rifle15001
Mine Template753

Limb Clinic Shop

ItemPriceAvailable Quantity
Typhoon Ammo1005
Hypostim1002
CyberBoost ProEnergy Jar2502
Praxis Kit50002

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